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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Warleader's Helix
Image from Wizards.com

Warleader's Helix
- Dragon's Maze

Reviewed April 29, 2013

Constructed: 3.90
Casual: 3.50
Limited: 4.50
Multiplayer: 3.13

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

David Fanany

Player since 1995

Warleader's Helix

I know that there are probably some people out there who are disappointed that Lightning Helix itself didn't return in Dragon's Maze. The fact is, though, that effects of that type are very powerful in any setting where they're available, and I can imagine an argument that the original Helix outclasses not just most creatures of its cost but also most damage spells, of almost any cost. Not that Warleader's Helix is irrelevant by any means - just that it may shine more in the midrange or control mirrors than its famous ancestor did. For example, three damage is just under the threshold that many slower decks feel safe ignoring, while four damage is over it. Restoration Angel and Teysa have four toughness. Just spare a thought for the mono-black players out there - this card's rules text is in their color pie, but I can't remember the last time they got a version as powerful as this!

Constructed: 4/5
Casual: 3/5
Limited: 5/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Warleader's Helix which is a four mana Red and White instant that deals four damage to target creature or player and you gain four life. This is double the cost of Lightning Helix for just one more damage and life gain, but it does help against the increasing number of threats at four toughness and works well in settings where the two mana version isn't available. Playable for a Boros or Naya theme deck, though may be overshadowed by lower cost options.

In Limited this is an excellent source of removal for Boros in a block with many four toughness creatures and also works well as an eight point life swing when no worthwhile target is available. There's no real drawback to the card and it is is an automatic inclusion when using the colors, easily splashed, and a possible first pick in Booster over a weak rare.

Constructed: 3.5
Casual: 3.5
Limited: 4.5
Multiplayer: 3.5


Welcome to a new week of reviews here at Pojo.com. We continue our look at Dragin's Maze today with Warleader's Helix. Warleader's Helix is an uncommon red and white instant that costs two generic, one red, and one white mana. Warleader's Helix deals four damage to target creature or player, and you gain four life.

While Warleader's Helix is no Lightning Helix, it still is a decent burn and life gain spell. Four mana for four damage is a great deal, and to gain that life on top is really good. Most burn spells that pull that have to have much more than four mana available to achieve that result.
All in all, a really great spell in my opinion that I can see people running mainly due to the "you get what you pay for" value of the card. Spend four mana only, deal four damage, and gain four life. Can't go wrong.

Limited: 4/5
Constructed: 4/5
Casual: 4/5
Multiplayer: 2/5

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