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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Golgari Decoy
Image from Wizards.com

Golgari Decoy
- Return to Ravnica

Reviewed October 23, 2012

Constructed: 2.33
Casual: 2.33
Limited: 2.87
Multiplayer: 2.33

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

David Fanany

Player since 1995

Golgari Decoy
From the point of view of trying to use the "Lure" ability, the scavenge keyword is probably not as powerful an augment to it as regeneration or "basilisk" text; but then again, those ones sometimes feel almost degenerate. Golgari Decoy provides you with an easy way to set up its scavenge ability, but it still requires more setup than using something like Thought Scour or Wild Mongrel, and how much you can leverage the "Lure" element of it depends partly on what other creatures you have at the time. I wouldn't rule out this card finding a role somewhere, but it may not be obvious and will probably take some experimenting.
Constructed: 2/5
Casual: 2/5
Limited: 3/5
Multiplayer: 2/5
Michael "Maikeruu" Pierno

Today's card of the day is Golgari Decoy which is a four mana Green 2/2 with a Scavenge cost of five and all creatures able to block it must do so.  Creatures with a Lure effect built in will always have some value, but even combined with Deathtouch this requires another effect to destroy more than two blockers.  The Scavenge effect is better than nothing, though overly expensive if any other option exists for the mana to be used on.  Overall this isn't a card that will likely see much play and aside from possibly running interference for a more dangerous creature it requires too much support for minimal gain.
In Limited this can give other creatures a clear shot at the opponent and later be used for Scavenge, though it is pretty situational and neither a good topdeck nor impressive without a supply of other creatures.  The single Green does allow this to be played easily in a multicolor deck if the double Green in the Scavenge cost is considered a later game move.  In Sealed this is playable, if not very compelling, and would be a late on color choice in Booster as many other choices would have more practical applications.
Constructed: 2.0
Casual: 2.0
Limited: 2.5
Multiplayer: 2.0


      Welcome to the Pojo.com card of the day section. Today we are looking at Golgari Decoy from Return to Ravnica. Golgari Decoy is an uncommon green creature elf rogue that costs three generic and one green mana and is a 2/2. Golgari Decoy says that all creatures able to block Golgari Decoy must do so. Golgari Decoy also has Scavenge for three generic and two green mana.

     While probably not the best uncommon in the set, it can be a game ender. Hard to prepare for an offensive when everything you have must focus on one attacker. The thing I always find myself wishing for is a Lured creature with haste. Without haste, your opponent likely knows what is coming, and thus readies for it. They keep mana free to Fog, they use a kill spell to stave off the attack, or whatever else they need to do to prevent it. I find that very seldom does these kinds of cards pay off, but when they do, it is amazing.

     I guess the best thing to be said is should the Golgari Decoy die, you are then able to Scavenge it.

Limited: 3/5
Constructed: 3/5
Casual: 3/5
Multiplayer: 3/5

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