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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Rakdos, Lord of Riots
Image from Wizards.com

Rakdos, Lord of Riots
- Return to Ravnica

Reviewed October 19, 2012

Constructed: 4.50
Casual: 4.60
Limited: 4.50
Multiplayer: 4.60

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Rakdos, Lord of Riots

I think I like this Rakdos better than his last iteration. That one you just never wanted to even have on the field, much less attack with. This one you'll ALWAYS want to attack with, as it should be with the parun of the Rakdos Guild. Its drawback looks worse on paper than it is-- unlike most Demons, you don't have to keep suffering through the drawback for as long as it's out. And once it's out, you shouldnt' have any trouble dropping all manner of other massive creatures, since Rakdos himself will hit for 6. You could easily have a turn four Rakdos followed by a turn five Ulamog, the Infinite Gyre. And then don't worry about turn six, because most sane players would scoop about then.

Constructed- 4.5
Casual- 4.75
Limited- 4.5
Multiplayer- 4.95

David Fanany

Player since 1995

Rakdos, Lord of Riots
This is a rather interesting look at this particular guild leader - much more aggressively costed than our last look at him (I seem to be saying that about a lot of cards these days). He clearly fits well in a burn deck, with stats that look a lot like 90s mainstays such as Rathi Dragon and Balduvian Horde, but a somewhat easier-to-meet condition. The cost-reduction clause is very tempting too, although there are times it'll be offset somewhat because the only way you have to damage the opponent is to burn them and thus use extra mana anyway, but it theoretically enables pretty ridiculous plays. Worth looking into, I say.
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Rakdos, Lord of Riots which is a two Black and two Red Legendary 6/6 with Flying, Trample, requires an opponent to have lost life before he can be cast, and reduces the cost of your creature spells by one for each life point your opponents have lost this turn.  Four mana for the 6/6 with evasion and Trample is an amazing price, even with the casting cost being very specific and requiring a Black/Red only deck to be most effective the availability of dual lands can make it more reliable. That limitation promotes a variety of loss of life options, whether through creatures attacking or burn effects it shouldn't be difficult to cast this on the fourth or fifth turn.  The effect is a very nice bonus when paired with artifact creatures or ones with relatively high costs and few colored mana symbols.  Overall this is a powerful card that may see competitive decks built around it, but will definitely be popular in Commander and casual formats.
In Limited this is a huge bomb offensively that can be supported with some of the multiple creatures in set that have high casting costs with only one or two Red or Black mana symbols.  Causing the loss of life should not be difficult for a Rakdos build and the only minor issue might be having the right number of Red and Black mana sources in play. 
An absolute must play in a Rakdos sealed, difficult to splash into another guild, and a first pick for Booster to either start a dedicated Rakdos or prevent another player from running with it in their own.
Constructed: 4.5
Casual: 5.0
Limited: 4.5
Multiplayer: 4.5


      Welcome back to the Pojo.com card of the day section. We close out this week of looking at Rakdos cards by looking at the Guildleader himself, Rakdos, Lord of Riots, from Return to Ravnica. Rakdos is a mythic rare legendary creature demon that costs two red mana and two black mana for a 6/6. Rakdos has flying and trample. You cannot cast Rakdos though, however, unless an opponent has lost life this turn. Rakdos’ ability is that your creature spells cost one generic mana less for each one life your opponents have lost this turn.

       Wow! Just simply, Wow! How can you not love Rakdos and everything that he is and does? A 6/6 for four mana is a great bargain. Who cares an opponent had to have lost life to get him out, I’d happily pay two life to Gut Shot an opponent to get this guy out! But you can just get a few toms onto the field and ensure that you might not have to.

      The real fun begins once he is there though. Every point of damage you can get through makes it easier to get your big guys out faster than your opponent. And when your bringing a party bigger than your opponent, faster than they can handle, that spells victory.

      Since I usually like comparing big things with big creatures, this guys multiplayer value is astronomical. Combine Rakdos with Breath of Malfegor, and you could easily turn five a free Emrakul, or any of the other Eldrazi Titans. That is just insane!

     All of this combines to prove that Rakdos really is a Lord of Riots, now how and where will you unleash yours?
Limited: 5/5
Constructed: 5/5
Casual: 5/5
Multiplayer: 5/5

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