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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Thought Scour
Image from Wizards.com

Thought Scour
Dark Ascension

Reviewed March 14, 2012

Constructed: 3.25
Casual: 3.687
Limited: 3.45
Multiplayer: 3.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Thought Scour

This card reminds me of Mental Note, from Judgment. That card was also printed in an environment where flashback existed, but it put the top two of your own library into your graveyard, while this lets you choose which player gets milled. I guess, strictly speaking, being allowed the choice makes this one better, since it can do the same thing as Mental Note plus additional options. Personally, I would've preferred it if they had just reprinted Mental Note. It'd be the kind of quirky reprint that players appreciate for the nostalgia. And in this format, milling yourself is often a boon and milling an opponent can be anywhere from useless to letting then draw cards for free. I'm still convinced that mill as a win condition is dead, and it's not coming back until we get some serious means of actually exiling the cards we mill.

If you really want to build a mill deck, then you certainly would want this in it. It's a cheap cantrip that gets you a piece of the way there. But I think more often, you'll be targeting yourself as a means to dump all those juicy flashback cards into your gravyeard, or set up your Armored Skaab next turn. Not that those are bad things to do, mind you. I think this is a pretty good card, and I expect to see a fair bit of it around. I'm just a little disappointed they didn't reprint Mental Note.

Constructed- 3.5
Casual- 3.75
Limited- 3.75
Multiplayer- 3.5

David Fanany

Player since 1995

Thought Scour
Way back when Champions of Kamigawa was the current block, I had an Ire of Kaminari combo deck. It was pretty slow and would never be a real thing in high-level tournaments, especially not when it was coming from the same block as Cranial Extraction, but the concept of running down my own library was just too hilarious to leave unexplored. Champions of Kamigawa was almost eight years ago, but that concept is still hilarious to me. Nowadays, of course, we have lots of spells that actually want to be cast from your graveyard and creatures that check what's in your graveyard, and it's often the place you most want things to be (after your hand, arguably), so it's also perhaps more powerful than it was in the Kamigawa era. Don't forget you can still turn this on your opponent if you want to, who may or may not have built around the graveyard. I think there's at least one Filth Casserole deck where this is an all-star.
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5


Welcome back readers todays card of the day is Thought Scour an interesting take on an older card Mental Note. Milling two cards and drawing a card for yourself is good in decks that mill themselves or decks focused on milling opponents even though the first one is more powerful. In standard I don’t see this card making much of an impact maybe for self mill style decks as it provides a lot of bang for such a little price. In extended and modern this card is the same, provides milling decks with another tool and self mill with a decent card, the other powerful cards in the format limit this cards playability. In legacy and eternal this card just don’t cut the mustard and as a dredge enabler it is lacking compared to other cards but it could see a fringe amount of play. In casual and multiplayer it’s a decent and unexciting solid card that does what you want it to do well that is milling yourself or opponents. In limited its great in the mill yourself archetype a solid card to round out that archetype. Overall an unexciting yet solid card.
Constructed: 3.0
Casual: 3.0
Limited: 3.5
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's card of the day is Thought Scour which is a one mana Blue instant that has target player put the top two cards of their library into the graveyard then you draw a card.  This is a very easy inclusion for a deck destruction or self-milling theme as a single mana support card that replaces itself to prevent card disadvantage.
For Limited the smaller deck makes milling yourself slightly risky, but can work with Flashback effects and the one mana cost is easily managed.  Even if the opponent is targeted instead this is fairly effective because it doesn't cost you a card and thins your own deck slightly.  Most Sealed pools with above splash levels of Blue should include this and for Booster this is a good late in-color pick after the packs are picked clean of removal and decent creatures.
Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 3.5

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