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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Revenge of the Hunted
Image from Wizards.com

Revenge of the Hunted
Avacyn Restored

Reviewed July 6, 2012

Constructed: 3.75
Casual: 4.13
Limited: 3.75
Multiplayer: 3.13

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Revenge of the Hunted

This is a pretty major boost to a creature. Trample and lure seem a little conflicted, unless your creature will be bigger than all your opponent's creatures combined... Or has deathtouch. Sorcery speed means this isn't a combat trick. This is your hail-Mary pass at a devastating strike. When it works, it'll take out a decent chunk of your opponent's team and let you run through as many other attackers as you can find. But one kill spell can make that idea backfire horribly.

As for the Miracle cost? The chance of topdecking this and getting it for a mere G means you can potentially get this off on turn three or four if you've got a good target. That won't wreck your opponent as hard, as he's likely to have fewer creatures and more life, but it will pretty much take out his entire board plus some extra trample damage, without even stopping you from playing another creature. That said, you don't always want to Miracle this thing out when you first see it. Not all board states call for it, and you need to know when it's best to just quietly draw it and wait for a better time to cast it, six mana or not.

Constructed- 4
Limited- 4
Casual- 3.5
Multiplayer- 3

David Fanany

Player since 1995

Revenge of the Hunted
The interesting thing with miracle cards is that a lot of them have a full cost that's still pretty fair for what they do. Seriously - consider that this card effectively reads "During your next attack step, destroy all creatures target opponent controls. Quite a few times, deal about 3 damage to that player." Now, imagine paying one mana for that effect sometimes. That's a level of devastation comparable to Berserk or Rancor or Might of Oaks - sometimes literally, considering how much mana you saved. Sure, you can't guarantee being able to pay one mana for it in a green deck as often as you would in a blue one, but the effect is so powerful that it's worth that lack of certainty.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Revenge of the Hunted which is a six mana or one mana Miracle sorcery that gives target creature +6/+6, Trample, and all creatures able to block it that turn must do so. For the Miracle cost this is an excellent card that can lead to surprise victories with relatively little field presence.  The six mana cost otherwise is reasonable, though not overly appealing even in an accelerated build. 

Overall it may find a home in some aggressive Green builds, or multicolor with effects like Deathtouch, but probably won't be a mainstay in Constructed formats.
For Limited this is something that can win games more often than not and even without the Miracle cost is quite playable and a serious threat. 
An easy first pick in Booster and with only one or two Green to cast it is solid in Sealed as well.  The format offers less to disrupt the creature targeted or prevent everything from blocking it, so it should clear the opponent's field and have an alpha strike hit for maximum damage.
Constructed: 3.5
Casual: 3.5
Limited: 4.5
Multiplayer: 3.5


      Welcome to the Pojo.com card of the day section. Today we are looking at Revenge of the Hunted from Avacyn Restored. Revenge of the Hunted is a rare green sorcery that costs four generic and two green mana. Revenge of the Hunted says that target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Revenge of the Hunted also has a Miracle cost of one green mana.

      Revenge of the Hunted is such a fun card. I love the cards that lock down the opponents blockers, forcing everything to block one, and allowing the rest of your forces to get in untouched. Revenge of the Hunted gets it through even better. Allowing you to possibly send in your biggest creature since it then gains an amazing pump of +6/+6, and then granting it trample to boot, meaning that should you overwhelm the blockers, it can assign some damage itself.

      The best part is that should you Miracle it, it only costs one green mana to cast, meaning that you could cast a bunch of other pumps either on the creature that you used the Revenge of the Hunted on, or pump the creatures that are going to hit home.

     A definite game changer when properly utilized.
Limited: 4/5
Constructed: 4/5
Casual: 4/5
Multiplayer: 3/5

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