Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Image from Wizards.com

Magic 2013

Reviewed July 17, 2012

Constructed: 3.13
Casual: 2.87
Limited: 3.50
Multiplayer: 2.87

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Look at the background, the costume, and the glowing runes carved in stone, and tell me that this isn't inspired by Skyrim. I dare you. Further, I dare you to show that this card isn't going to be good in some deck, some time. You've noticed that instant and sorcery spells tend to be powerful, yes? You notice how this card is cheaper than either Scrivener, Anarchist, or Izzet Chronarch? You notice how this doesn't have Tiago Chan's face shoehorned into a setting I'm pretty sure he'll never visit, and isn't going to recall internet flame wars when you play it?
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Archeomancer which is a four mana 1/2 Blue with the enters battlefield effect of returning a target instant or sorcery to hand from the graveyard.  This is a fairly decent if somewhat expensive creature that works best with some form of repeatable blink effect.  Without that Blue can generally just run another spell or lower cost draw power instead of paying for the weak creature and recasting the target.  If Archaeomancer was a little higher in power or toughness this would stand up better as a threat or blocker, but as it is the effect and technical card advantage is noticeable if not overwhelming.
For Limited it is a nice boost to reclaim an instant or sorcery that is likely a single copy in your deck and having a 1/2 creature attached to the effect is always welcome.  In and of itself it isn't enough to justify playing or splashing Blue in Sealed, but if your deck contains half or more Blue and has solid spells in any color it is worth running.  In Booster this should be drafted after the kind of spells you might use this to recover and probably around the time of on color picks as one of the better options.
Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 3.5


       Welcome to another great card of the day review here at Pojo.com! Today we are looking at Archaeomancer from M13. Archaeomancer is a common blue creature human wizard that costs two generic and two blue mana for a 1/2. When Archaeomancer enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

       I know there is a bunch of hype about These kinds of effects, but honestly, this guy is no Snapcaster Mage. The mana cost is too high, he does not have flash, he is what the Snapcaster Mage probably should have been. I don’t think too much of this guy at all, but, for what he is worth in limited formats where the Snapcaster is not available, he could see some play, but probably not much.

       While regaining a lost spell is always fun, you want to be able to use it on the same turn, instead of sitting back while your opponent knows what your next move will likely be.

     Hard to peg his actual worth at the moment, but since he is so expensive and not really doing anything spectacular, I think he is sidelined by the Snapcaster Mage for quite some time.
Limited: 3/5
Constructed: 2/5
Casual: 1/5
Multiplayer: 1/5

Copyrightę 1998-2012 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.