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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Image from Wizards.com

Beguiler of Wills
Dark Ascension

Reviewed January 17, 2012

Constructed: 3.00
Casual: 4.25
Limited: 4.25
Multiplayer: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Beguiler of Wills

Any card with the unmitigated cheek to ask you for five mana and give you a 1/1 with a tap ability better have one of the best tap abilities you've ever seen. And this one does. You get to gain control of your opponents' creatures, one by one. Remember Sower of Temptation? That only gave you one creature, and gave it back when the Sower died. This is one more mana, and one less power and toughness, and doesn't have flying, but can steal multiple creatures for as long as you can keep it alive. Granted it has a limitation-- that the creature-to-be-stolen's power be no greater than your total number of creatures, but of course as you keep stealing that becomes less of a problem. Couple that with blue's ability to give creatures -X/-0 that nobody ever seems to use, and you're all set! Remember, the steal effect has no condition of termination! Re-increasing the stolen creature's power won't relinquish it to its original owner, and neither will killing the Beguiler! Which is good, since the very next kill spell that somebody topdecks is inevitably being aimed at it. Be sure you can protect this thing long enough for it to give you something good before you cast it!

Constructed- 4.0
Casual- 4.25
Limited- 4.5
Multiplayer- 4.0

David Fanany

Player since 1995

Beguiler of Wills
I wonder if this character is related to the wizard shown in the Ninth Edition art for Withering Gaze? Regardless, she's an interesting class of card which I feel I don't see often enough: a blue card that works *with* green cards, instead of against them. Turning Scatter the Seeds into a hilariously instant-speed version of Control Magic is more than good enough for a lot of metagames, and that's before you even start with the nonsense like Awakening Zone and Verdant Force. (Just make sure you steal werewolves before they transform, when it's slightly easier!) Sure to be an instant and long-term hit.
Constructed: 2/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Beguiler of Wills which is a five mana Blue
1/1 that can tap to gain control of a target creature with power less than or equal to the number of creatures you control.  An effect like this that is both permanent and reusable is an excellent addition to control decks, token decks, or decks with a tap/untap theme to manage an opponent's creatures and untap Beguiler.  The cost is reasonable considering most single use control spells are four mana or higher, but the 1/1 body being extremely vulnerable makes Shroud or Hexproof a wise investment.  Overall this is a strong card with a fun and useful effect that will likely see some play in competitive builds.
For Limited where removal is more of a rarity this is a huge bomb that can win nearly any game it sees play in.  The two Blue out of five allows multicolor decks to field this reliably and the advantage of gaining a creature while your opponent loses one is too big to ignore. 
It should never be passed in Booster and should be incorporated into the deck whenever possible, even if it is the last pack pick in an off-color.  In Sealed if the Blue pool has anything worth playing alongside this there is almost no reason to leave it in the sidedeck.
Constructed: 4.5
Casual: 4.5
Limited: 5.0
Multiplayer: 4.5


Welcome back readers today we continue our look at cards from Dark Ascension. Beguiler of Wills is an interesting creature that can easily steal creatures the more creatures you have. In standard having a 1/1 that relies on having other creatures is not going to see play as it requires you either chain steal from your opponents or play out your own creatures flooding your board making it not a very exciting prospect. The fact it costs five mana is also disheartening. In extended and modern the same concept applies this card is too weak, slow and doesn’t fit into deck types. In eternal formats speed is an even bigger issue and this card is not up to snuff. In casual and multiplayer this card can shine more due to the presence of wizard tribal as well as being able to slap a Lighting Greaves onto this and go to town stealing everything the fact you can steal permanent even if this creature dies is quite powerful. In limited I wouldn’t say this is a bomb but it is powerful if it can live therefore making a big impact on the board. Overall an interesting wizard more suited to casual and commander style play.
Constructed: 1.5
Casual: 3.5
Limited: 3.0
Multiplayer: 3.0


      Welcome to the Pojo.com card of the day. Today we continue our look at Dark Ascension. Today’s card is Beguiler of Wills. Beguiler of Wills costs two blue and three generic mana, and is a 1/1 mythic rare human wizard. Beguiler of Wills ability says tap it, gain control of target creature with power less than or equal to the number of creatures you control.

     I must start off by saying that from what I have seen so far I absolutely love Dark Ascension. Thus far I have seen nothing that is a “bad pull”. And that is only heightened by Beguiler of Wills. While I must say that the cost behind the Beguiler of Wills is a little high for just a 1/1, the fact that you get a creature with this kind of ability is simply astounding. It costs the same as a Mind Control, yet you are able to continuing to gain control of opponents creatures so long as the power is less than the number of creatures you have. Well, one may find themselves asking, how do you ensure you have plenty of creatures, tokens I say! There are a bunch of cards that produce plenty of tokens in Dark Ascension. And the colors are heavy in white, which combos so very well with blue.

     I think that the main downfall of Beguiler of Wills is certainly NOT the casting cost, but the fact it has only one toughness. This however can be easily fixed, especially in white, or even through the benefit of some great artifacts that have come out in recent sets. While the drawback exists, it is not enough to prevent me from playing Beguiler of Wills.
Limited: 5/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 5/5

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