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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Grafdigger's Cage
Image from Wizards.com

Grafdigger's Cage
Dark Ascension

Reviewed February 21, 2012

Constructed: 3.25
Casual: 3.00
Limited: 3.00
Multiplayer: 3.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Grafdigger's Cage

This is what's known in Magic as a "safety valve". If graveyard-based decks are becoming too strong, players can add this to their sideboards to "release the pressure". Suddenly non-graveyard decks can run some of these and defuse Flashback, Undying, and the like, and be able to compete against the strategies. If graveyard-based strategies aren't strong enough, nobody will use them, and thus nobody will bother with cards like this. When nobody's running cards like this, a graveyard-based deck will be able to find victory by catching opponents off-guard.

Really, the power of this card is entirely dependent on how much graveyard recursion is being played in your metagame. If everybody at your Friday Night Magic has undying creatures and/or Flashback spells, you'll definitely want this. If they're rarely seen, this card is worthless to you.

What I'm curious about is, why does it say "or libraries?" What are people playing straight out of their library? All I can think of is Mirror-Mad Phantasm, and the only deck I can think of that uses that doesn't even put a Mirror-Mad Phantasm into play from its library.

Constructed- 3
Casual- 3
Limited- 3.5
Multiplayer- 3

David Fanany

Player since 1995

Grafdigger's Cage
Read this card carefully (if you happened to boost one, you may have done so already). It's one of the most powerful graveyard hosers of all time, but it's also limited. It doesn't actually get the cards out of the graveyard or draw a card like Relic of Progenitus, and some decks will want those. It doesn't affect cards like Genesis or Squee, Goblin Nabob the way Yixlid Jailer does, and those cards can cause problems for a lot of decks. But that doesn't mean it doesn't do something valuable - it does affect things that can be very problematic in their own right, and while it won't be the end of graveyard strategies or go in every deck, it most certainly will be seen somewhere. Its very existence may scare some people out of trying certain kinds of decks (don't fear it, fight it!), which is a different but significant way of impacting this game we call Magic.
Constructed: 3/5
Casual: 2/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Grafdigger's Cage which costs one mana and prevents creature cards from entering the battlefield from the graveyard or library and players can't cast cards from the graveyard or library. 
The number of cards and combinations this impacts makes it an amazing sidedeck card that should not be overlooked by both those looking to use the Cage and those it will be used against.  While it can be removed it is enough of a threat, particularly if protected, that a deck not prepared for it can be completely disabled.  Depending on the local metagame this is even worth maindecking and switching out if necessary against certain opponents, which is a likely tournament strategy.
For Limited a large number of cards in the block are shut down by this card and the methods for dealing with it are few, but it is definitely a double-edged sword as your own pool is equally weakened.  It is possible to minimize library or graveyard effects and mostly build a deck around the Cage, but more than likely it sacrifices more than it gains.  A single copy of this is not enough to build a strategy on and losing powerful effects or keywords is just not worth it.  A deck shouldn't just throw this in either as it can wind up benefiting your opponent more if not played correctly.  If used as a sort of pre-counter to an opponent's effect it might be useful and in general you wouldn't want to see it across the battlefield, so choosing it first in Booster is not an incorrect move.  In Sealed it is a one mana artifact which can fit into any deck as long as caution and consideration are used before casting it.
In Multiplayer this may have you a targeted by those that require graveyard or library effects, but it makes them an even bigger target for savvy opponents to take advantage of their weakened condition.
Constructed: 4.0
Casual: 4.0
Limited: 3.0
Multiplayer: 4.5


       Welcome to the card of the day section here at Pojo.com! Today we are looking at the rare artifact Grafdigger’s Cage from Dark Ascension! Grafdigger’s Cage is a rare artifact that costs just one generic mana to drop. Grafdigger’s Cage say that creature cards can’t enter the battlefield from graveyards or libraries, and player’s can’t cast cards from their graveyards of libraries.

     While this card may not see serious play, I feel that it really should. Perhaps not as a main deck component, but certainly as a sideboard option for when you run across reanimate decks, or the newer zombie decks. This card simply KILLS those strategies! And it is also very effective against Flashback based decks. No more getting to Flashback a spell with this bad boy out!

     One of the best instant sideboard rares from the set, not so great for every situation perhaps, but in those situations you do need it, you’ll be glad to have it!
Limited: 3/5
Casual: 3/5
Constructed: 3/5
Multiplayer: 5/5

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