Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Drogskol Reaver
Image from Wizards.com

Drogskol Reaver
Dark Ascension

Reviewed February 14, 2012

Constructed: 3.38
Casual: 3.50
Limited: 4.63
Multiplayer: 3.88

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


Drogskol Reaver

This is going to be one of the most fearsome high-end beatsticks in the game for quite some time. Not only is it intrinsically made more difficult to deal with by the fact that it's white and blue, and thus preferred for control-style decks, but if it's allowed to attack even once, its controller has gained 6 life and drawn 2 cards. With every swing, it puts its controller way up on card advantage and on life, whether it actually gets through or not. And remember, the card draw ability triggers whenever you gain life from anything, not just its own lifelink. A Pristine Talisman suddenly becomes a Jayemdae Tome that gives you 1 mana instead of costing 4! Whitesun's Passage becomes a cantrip! Just having this on the table can be an incredible boon, even if it somehow doesn't end the game in two swings.

Constructed- 4.5
Casual- 4.5
Limited- 4.5
Multiplayer- 4.5

David Fanany

Player since 1995

Drogskol Reaver
This card reminds me a lot of Dissension's Windreaver, from the name and the art down to the general type of card it is: a big, scary creature that all but screams "Play me in control decks!" Windreaver never quite got the constructed time I thought it was capable of, but Drogskol Reaver is slightly different than it too: the fact that it generates an advantage in two different resources just by basically existing makes it worth testing in a number of different decks. If you think about an opponent that casts this, even leaving no mana up, there are not so many good options - it's hard to attack profitably, and maybe harder to block. Better hang on to your extra copies of Combust.
Constructed: 3/5
Casual: 3/5
Limited: 5/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Drogskol Reaver which is a seven mana Blue and White 3/5 with Flying, Double Strike, Lifelink, and whenever you gain life you draw a card.  Having evasion combined with the various effects makes this an incredibly effective card once it is in play, which given the mana cost requires a deck stalling to get any long term benefit from the Reaver.  Supported with life gain effects this may make a few new Blue/White decks in Casual or Commander formats, but dedicated a deck to it in more serious settings is unlikely.
In Limited the single White and Blue makes this readily splashable in a deck with either color while the effects plus high toughness make for a game-winning threat even without additional life gain.  A sure first pick in Booster and if either the White or Blue pool is strong in Sealed a definite play there as well.  In Limited it is often the case that Flying can win games as can card advantage, so adding Lifelink and Double Strike to a creature with both makes this a nearly ideal finisher.
Constructed: 4.0
Casual: 4.0
Limited: 5.0
Multiplayer: 4.0


The card of the day today is Drogskol Reaver.  He is seven mana for a 3/5, double strike, lifelink, flyer.  On top of all that, each time you gain life you get to draw a card.  Due to this card's double strike you have the huge possibility of drawing two cards.  I would love to see this guy played in constructed.  There are two main problems with this guy
#1. He costs one more than a titan and is not much better than a titan.  The titans literally ruined the format.  Yes he can trade with the titans, but if he is going to cost more than a titan he should be able to beat a titan.
#2 He is vulnerable to almost all the removal spells.  Besides burn spells he gets killed by dismember, go for the throat, and doom blade.  The main one is dismember because it can put in every deck.
This guy is a great combo with Pristine Talisman but by the time this guy sees play (the titans aren't being reprinted) the talisman will fall also fall out.  Hopefully the newest set will give this guy a boost.  I really want to see spirits get good, this guy is one of those bombs that deals some heavy damage and lets you constantly draw support.
Constructed: 2.0
Casual: 3.5
Multiplayer: 2.0
Limited: 4.0


      Welcome to the Pojo.com card of the day section. Today we are continuing our look at mythic rares from Dark Ascension. Today’s mythic is Drogskul Reaver, the Spirit “general”. Dragskul Reaver is a 3/5 creature spirit that costs five generic, one white, and one blue mana. Drogskul Reaver has flying, double strike, and lifelink, and whenever you gain life, draw a card.

     Each one of the respective generals is a power house, and Drogskul Reaver is one of the beastliest. The only drawback is the casting cost. For this reason, the Reaver will not see much limited or tournament play, however, he is sure to be a favorite around the kitchen table. Once you get past the actual casting cost, the Drogskul Reaver is an amazing creature for what it does. Most double strikers do not offer a boost to their defense, meaning it is fairly easy to kill them off. Not the case with Drogskul Reaver. And the flying lifelink means that he is excessively hard to block. And then gaining the draw card is ridiculous.
Limited: 2/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 2/5

Copyrightę 1998-2012 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.