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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Talrand, Sky Summoner
Image from Wizards.com

Talrand, Sky Summoner
- Magic 2013

Reviewed August 15, 2012

Constructed: 3.60
Casual: 3.90
Limited: 3.80
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Talrand, Sky Summoner

I'm pretty sure EDH is the whole reason M13 has legendary creatures. As a general, Talrand is a pretty good choice for a monoblue control deck. He lets you pack your whole deck full of Blue's best instants and sorceries, confident that you can fill the board with Drake tokens once Talrand hits the board. Just make sure that some of those instants and sorceries you plan to play are ways to keep Talrand alive-- counterspells, mostly. And EDh isn't really a format that lends itself well to a deck full of countermagic-- I can see it becoming pretty unpopular in your local playgroup.

In non-casual formats, Talrand may be a bit slow for a control deck-- he doesn't actually do anything until you play some follow-up spells. Though white-blue token decks might like to play him alongside Lingering Souls and Geist of Saint Traft.

Constructed- 2.25
Casual- 3.75
Limited- 3.5
Multiplayer- 3.5

David Fanany

Player since 1995

Talrand, Sky Summoner
I have a couple of issues with how Talrand was implemented, but none of those have to do with his game text. If he's from Shandalar, the setting of the famous MicroProse Magic: the Gathering game from 1997, why doesn't he mention it anywhere in his flavor text? Why is he this guy instead of any of the characters who actually appeared in that game? I seriously doubt that this one gesture is going to be enough to specifically attract people who remember that game: I bet a lot of those people saw Talrand somewhere and didn't even know he was supposed to be from Shandalar.
Yes, Talrand belongs very much to the modern era, and mechanically, he fits very well in current decks. He's a natural fit for Delver of Secrets decks which are interested in the same things he is, and he's almost certain to be of value once Return to Ravnica arrives, as the Izzet guild has an interest in instants and sorceries. He's also a strong argument that creatures that involve synergy are in fact better than ones that are "just good," contrary to what some have suggested (Mark Rosewater, for one. Better start writing those letters, people).
Constructed: 4/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5


Welcome back readers todays card of the day unlike yesterday has some flavor and a shot at the big time for competitive. In standard this card combines well with cheap cards hmm blue may have some of those, Ponder, Gitaxian Probe, Vapor Snag among others turning it into a 2/2 producing machine just riding the waves of powerful cards in the format and fitting into a deck with lots of instants and sorceries kind of like Snapcaster Mage and Delver of Secrets gee this all just falls together. The only downside is hoarding your cheap cards when you may need to play them early and not wait for a four drop to make more action. In modern and legacy and vintage I could see this having fringe play but not as big of an impact as in standard. In casual and multiplayer and commander this guy is amazing making flying 2/2 blockers or attackers this guy is also a merfolk giving him some tribal applications and support. In limited it gets better the more spells you have obviously so that is a consideration giving you a powerful flying offense. Overall a powerful card for the current standard and great for casual and multiplayer environments.
Constructed: 3.0
Casual: 3.0
Limited: 3.0
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's card of the day is Talrand, Sky Summoner which is a four mana Blue 2/2 Legendary that will put a 2/2 Flying drake into play whenever you cast an instant or sorcery.  This is a win condition for Blue control or even just any Blue deck that uses spells heavily to manipulate libraries or other effects.  Black's removal or Red's burn are other options and even White or Green can offer a theme that benefits from 2/2 Flying on nearly every spell cast.  Just one 2/2 produced from this justifies the four mana casting cost and any others make this a very efficient threat that can be protected by the very cards that activate the effect.  This will see play frequently, if not necessarily at the very top end of the tournament scene.
For Limited the general lack of non-creature spells weakens this a bit, but tokens and Flying win in these formats and this is an easy first pick that should be supported in later Booster draws.  Even a weak Sealed pool should have some spells in a color Blue can be paired with and there really is no drawback to working with this when it turns many cards into noticeable threats.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0


     Welcome to another great card of the day review here at Pojo.com. Today we look at Talrand Sky Summoner from M13. Talrand is a rare blue legendary creature merfolk wizard that costs two blue and two generic mana and is a 2/2. Talrand says whenever you cast an instant or sorcery card, put a 2/2 blue Drake creature token with flying onto the battlefield.

     Talrand is a great general , and one of the better legendary creatures printed. He can certaintly bring an army with him, while you spell sling away. Talrand should work amazingly with Delver style decks, or decks based around milling via spells, since you gain defenders while attacking the deck. And if you run Talrand in a mill deck, you are also going to probably want to run Mindcranks and perhaps then also run Undead Alchemist as a tandem. This would mean a lot of tokens, which means a good defense, translates to an all out offensive that turns into a lot of damage, which means a lot more tokens.

     Blue green decks would also be able to take good advantage, since they could drop the Parallel Lives into play, and then one spell turns into two tokens, which can become out of hand.

     All out just a well made creature that has a lot of applications if used properly. Cannot wait to see what happens with Talrand when we Return to Ravnica and Talrand mingles with the Izzet.


Limited: 5/5
Constructed: 5/5
Casual: 5/5
Multiplayer: 4/5

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