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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Jade Mage
Image from Wizards.com

Jade Mage

Reviewed September 8, 2011

Constructed: 3.20
Casual: 3.60
Limited: 4.00
Multiplayer: 3.60

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Jade Mage

She produces Saprolings for one mana cheaper than Selesnya Guildmage, which is bound to make casual token players happy. And its ability can be used as many times as you have mana, which is bound to make infinite mana combo players happy. So what we have here is a card that excels in Casual. I'm sure Limited players will like it to, as with one of these on the field, you never really run out of gas, you just keep putting out chump blockers while you wait to draw something good. But in the 60-card formats that don't entertain Onslaught-era Zombie decks, I just don't see Jade Mage catching on.

Constructed- 1.75
Casual- 4
Limited- 3.5
Multiplayer- 3

David Fanany

Player since 1995

Jade Mage

I may be biased, but green has more attractive-sounding shades than most other colors (see also: "viridian," "emerald"). I certainly may have that same bias when it comes to green creatures, but even so, I think Jade Mage is a potential hit. Not only is she efficiently costed, but she punishes people for leaning too heavily on the crazy powerful spot removal spells there have been in the last couple of blocks. The fact that she happens to make a combo with like half of Magic (Keldon Warlord, Essence Warden, Overrun) is just gravy. Whether you build around her or use her for support, Jade Mage is a fantastic card.

Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5


Welcome back readers today’s card of the day is Jade mage an interesting token making shaman. In standard, extended/ modern and eternal formats this card doesn’t cut it unfortunately, a 2/1 body for two mana is good and the ability to make tokens is nice, as long as you can land this on the board and keep some mana open you can pressure control decks and make chump blockers that can take out x/1 creatures. Overall not bad just not immediately playable I am sure some archetypes would utilize this card, Warp World anyone?  In casual and multiplayer saproling and everything associated with them are popular and this makes bodies and with infinite mana can overwhelm players. Shaman is also a supported tribe allowing it to see play in those decks as well. In limited it’s not a bomb but a solid creature I would first pick this over a lot of cards except for things like Doom Blade, Fireball, Mind Control ect, snagging an Overrun with  this card as well is just good game. Overall a solid card that will see a fair amount of casual play and could possibly get there in constructed.
Constructed: 2.5
Casual: 3.0
Limited: 4.0
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Jade Mage which is a two mana Green 2/1 that can create 1/1 saproling tokens for three mana.  For a Green deck that can rapidly accelerate into a large supply of mana this is a nice addition to have on hand when there is an excess of mana available.  The
1/1 tokens aren't likely to win the game without an Overrun effect, but serve well as blockers and can potentially be a dangerous swarm against certain opponents.
In Limited anything that makes tokens is generally useful and not needing to tap on top of being somewhat splashable makes this even better.  A deck using Green for acceleration can easily include this to take advantage of the extra lands that build up in the slower format and the creatures will give an edge.  Early in the game it can work just as a 2/1 attacker that produces a token on the same turn and late in the game it is still a good topdeck, which few 2/1 creatures can say.  The overall strength of the card makes Jade Mage an easy choice to play in Sealed and worth taking as one of the first picks after a Green rare in Booster.
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


The card of the day is Jade Mage.  He is a 2/2 that makes a bunch of little 1/1's.  Personally I think reuseable effects are gold.  Especially since this card is in green, meaning that it will have a lot of land out in to use this effect.  The best part is, this card's effect can be used more than once.  That makes it even better.  Sadly, this card like many other creature generating cards gets destroyed by global effects.  Him being a creature himself means that he is also effected.  In standard thats going to happen a lot.
In limited this guy is absolutely amazing.  In limited, quality cards become even better.  Especially because this guy is reuseable.
Constructed: 3.5
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0

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