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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Ageless Entity
Image from Wizards.com

Ageless Entity

Reviewed September 20, 2011

Constructed: 2.50
Casual: 3.83
Limited: 3.67
Multiplayer: 3.67

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Ageless Entity

I have some fond memories of this thing wielding a Loxodon Warhammer and effectively doubling in size with every swing. People think of white as being the life gain color, but green's no slouch at it either. Obviously, giving Ageless Entity lifelink is the easiest way to abuse it, but having it on the field along with any other lifelinker, or really any life gain outlet, is a surprisingly solid play, especially in slower formats. People underestimate life gain, but this is one of a few cards that makes it good.

Constructed- 3.5
Casual- 4.5
Limited- 4.5
Multiplayer- 4

David Fanany

Player since 1995

Ageless Entity

When I assess any card, I prefer to think about what it can do, rather than what it can't do. Ageless Entity can do a few different things; in the context of the Ajani vs. Nicol Bolas duel deck, it seems to be intended as a mid-range card that grows as a threat naturally. But its original intention was to be a lot more spectacular than that - Heartbeat of Spring plus Stream of Life is just the most obvious one, and I'm not sure we want to thank Wizards for making Martyr of Sands even scarier than she was before. I've never got around to putting Invincible Hymn in a deck, but I think I might have to try it now that I've picked up an Ageless Entity in the duel deck. A perennial casual hit, and for good reason.

Constructed: 1/5
Casual: 4/5
Limited: 3/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Ageless Entity which is a five mana Green 4/4 that gains a +1/+1 counter for each life point you gain.  The cost is a bit high, though not really an issue with acceleration, but relying on life gain to power up a creature without Trample or evasion is unlikely to win many games.  While this may not be legal in formats that don't allow Darksteel even if it was the reliance on multiple other factors to really be a threat is too much to consider it for most builds.  Life gain by itself is generally inefficient and no matter how big Ageless Entity gets it can be blocked by a 0/1 and have minimal impact.  It can be powered up with Lifelink, Trample, and even Hexproof to make it a serious threat, which can also be said about many other potential targets.  Overall Green has no shortage of more aggressive and self-contained creatures to go through the effort of designing a deck around this card.
In Limited a five mana 4/4 is quite playable and if any of the cards in the pool happen to increase your life it has a bit more potential.  As a first pick there might be better choices, so it depends on the pack in Booster, but in that or Sealed a fairly large creature with a reasonable cost is not a bad choice.
Constructed: 3.0
Casual: 3.0
Limited: 3.5
Multiplayer: 3.0

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