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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

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Unburial Rites

Reviewed October 28, 2011

Constructed: 4.00
Casual: 4.00
Limited: 4.40
Multiplayer: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

David Fanany

Player since 1995

Unburial Rites

I've always liked Breath of Life, so it was pretty cool to see it referenced in this card. Not sure anything in Portal was this scary, though. If anybody makes a reanimator deck in Standard, this is pretty much the card to go to - zombify two creatures with only one card? Sounds like a bargain. Back in Time Spiral limited, Dread Return and its interactions with Looter il-Kor could be devastating; while there isn't anything quite so crazy in Innistrad, there also isn't much that can keep up with creatures who just won't stay dead.

Constructed: 3/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5


Welcome back readers todays card of the day is one of the most played and powerful cards from the set. A double Zombify for a slightly higher initial mana cost is perfectly awesome. This in standard has been seeing a lot of play in Solar Flare decks that can use the new Lilianna’s abilities to its benefit and recur a Sun Titan into the same planeswalker is just about the most powerful thing you can do. As of now it’s a solid card that helps cement an archtype in standard and I don’t expect this to change any time soon. In extended and modern I suspect it has about the same amount of power for decks as the tools are available to abuse it even more. In casual and multiplayer some decks focused on reanimating fattie creatures could use this and the fact your spell counts twice means a lot in multiplayer where every spell count. In limited it’s a pretty high pick obviously good in the color combination but easily splashable and a powerful card. Overall one of the most powerful cards in standard and a double Zombify is nothing to sneeze at a powerful card.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0

Michael "Maikeruu" Pierno Today's card of the day is Unburial Rites which can bring a creature back into play from the graveyard twice if your deck has both Black and White mana.  The combination was fairly popular with Eventide and cards like this fit the theme well which can easily benefit more modern builds with those colors.  The cost of five for the initial casting is a little high, but if used for a six mana creature or discarded with the creature in a Blue/White self-milling concept for a cost of four it is a bargain.  Overall this is an interesting card with tournament potential in several very different color combinations.
For Limited this loses a bit of power if not played in a Black/White build and likely won't have available support for a different pairing, yet is still effective in any deck with Black as only one mana symbol requires a specific color.  In the format it is more likely your best creatures will be single copies and the opponent may not have additional methods of removing them which makes playing that one creature a second time a potential game-winning move.  The overall effectiveness of this, presuming a decent target, makes it a strong early pick in Booster and an easy inclusion in Sealed especially if both Black and White mana are available.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0

       Welcome to this week’s last review. To close the week out, we look at Unburial Rites, a fitting card from Innistrad to head into Halloween weekend! Unburial Rites is a black sorcery that costs four generic and one black mana. It allows you to return target creature card from you graveyard to the battlefield, and has flashback for three generic and one white.

     This card is definitely one of the better cards that I have seen, mostly because of it’s versatility. It is almost Rise From the Grave and Breath of Life in one, minus the zombie part of Rise From the Grave. And that is extremely useful. If running a white deck, you could even be using this card, you just need to creatively find reasons to discard cards in white, and you have access to a Breath of Life when you need it. But obviously it’s truest potential involves using both black and white, which although they are “enemy” colors, seem to work wonderfully together. Strong removal in both, with creature pumps, and creature production, only strengthened by combining two really good resurrection spells into one. Which I must add how coincidentally easy it is to exploit this card using our dearest friend, the lovely planes walker Liliana. Each player has to discard using her new ability, but then you could just pitch a very nice creature, only to res it using this card, which you could pitch with her as well, and then use the flashback. Oh those tricky graveyards!

      A very useful card in most formats, but like other cards we looked at this week, not so when it comes to multiplayer.
Multiplayer: 1/5
Casual: 5/5
Constructed: 5/5
Limited: 5/5

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