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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Cellar Door
Image from Wizards.com

Cellar Door

Reviewed October 25, 2011

Constructed: 2.50
Casual: 3.00
Limited: 2.50
Multiplayer: 2.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

David Fanany

Player since 1995

Cellar Door

We're looking at uncommons from Innistrad this week, and I think we'll see that they're just as exciting as the mythics. Despite its flavor text, I don't quite get what the reference is, other than "cellars are scary," but I do rather like the card in general. As a milling card, it's pretty slow and attacking from the bottom of the deck doesn't take away from your opponent's draws, but when you get the bonus creature token, it'll feel worth it. There aren't many ways to know the bottom card of your library (um . . . Condemn?), so it may be better to find ways to live with the random element, through abilities like flashback and unearth. Overall, an interesting card with some fun applications.

Constructed: 2/5
Casual: 3/5
Limited: 2/5
Multiplayer: 3/5


Today’s card of the day is Cellar Door or the most beautiful word in the English language.  Cellar Door is an interesting artifact forcing players to slowly mill themselves from the bottom of their deck and if you hit a creature you get a  2/2 zombie token.  In standard this card is not very competitive its slow and a 2/2 zombie being the best result is underwhelming. In extended and eternal formats the same applies this card is too slow and ineffective for tournament play. In casual and multiplayer mill is hard to pull off and this card  is no exception the  only use I can really find  for this card  is if your general is tucked  or send  to the bottom of your library in  Commander this card can  get it  into your graveyard again, for whatever  that  is worth. In limited it is a solid filler card making tokens is  powerful  and  the  milling may be a help  in a   deck  based  around  it or a hindrance if  you  give your  opponents  flashback cards or  things to  help their graveyard. Overall this card oozes flavor and unfortunately its potential applications  don’t match how awesome the  card  concept  is.
Constructed: 1.0
Casual:  2.0
Limited:   2.0
Multiplayer: 1.5

Michael "Maikeruu" Pierno

Today's card of the day is Cellar Door which is a two mana artifact with a three mana and tap activation cost to put the bottom card of a library into the graveyard and a chance to put a 2/2 zombie into play if it is a creature.  This can be combined with other effects to guarantee a creature is there, but there are more reliable ways to get tokens into play or cards into the graveyard.
For Limited most of the cards in a graveyard are likely to be creatures and tokens are a big advantage in the format.  Being an artifact also allows this to easily be played in any deck which makes it an excellent second or third pick in Booster as changing or adding colors on later packs won't impact the choice of this card.  Any Sealed build will benefit from this for similar reasons, making Cellar Door one of the more reliable choices in the format.
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.0


     Welcome back to the card of the day section here at Pojo.com! Today we are looking at the card Cellar Door from Innistrad. Cellar Door costs just two generic mana for an uncommon artifact. Cellar Door’s ability is pay three generic mana, tap it, target player puts the bottom card of his or her library into his or her graveyard. If it is a creature, you put a 2/2 black zombie creature token into play.

     Every once in awhile, Magic does something completely odd that no one really expected. I think that Cellar Door is one of those cards, since it targets the bottom of the library. Not something we are used to seeing. Usually the target is the top of the library. But, this card targets the bottom. I guess in the end is is good against cards that try putting things on the bottom.

      For me though, the best usage of Cellar Door comes from within the Innistrad set. This card if applied correctly using some other cards from the set produces a smal machine, and only requires five mana to run it. The combo involves using the Cellar Door with Undead Alchemist out. If the creature from the bottom is indeed a creature, it nets you 2 2/2 black zombies. But, what if it wasn’t you say? Well, that is where the other piece comes into play. Graveyard Shovel can begin exiling things that you are putting into the graveyard for only two mana, and gain you two life. Meaning that you are attacking the opponent right at the source, their deck, and and gaining card, creature, and life advantage.

      Not sure how useful the card would be standing alone, which makes it an uneasy choice when in Limited, and as far as for multiplayer, it really won’t have an effect on the multiplayer scheme of things. More or less a really good casual card that also could make huge waves in constructed.

     Definitely a fun and different card, I hope to see more cards like this throughout the rest of the block.  

Limited: 2/5
Casual: 4/5
Constructed: 4/5
Multiplayer: 1/5

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