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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Buried Alive
Image from Wizards.com

Buried Alive

Reviewed November 30, 2011

Constructed: 3.50
Casual: 3.75
Limited: 2.62
Multiplayer: 3.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Buried Alive

A classic tutor. Any card that lets you search your deck for a card is usually a good card. This one lets you search for up to three creatures-- and they can even be three of the same creature if you know exactly what you want. The catch is that it puts those creatures... into the graveyard. You need a second card to go get them out of the 'yard, or you need creatures that confer benefits from the graveyard. Buried Alive is a combo classic-- a card that appears to do nothing at first, but can be exploited through combination with other cards. And the fact that it costs one less mana than Zombify, a perfect choice for comboing with it, makes the effect all the sweeter.

Constructed- 4

Casual- 4

Limited- 3

Multiplayer- 3.5 

David Fanany

Player since 1995

Buried Alive

This is probably the quintessential reanimator card, and the quintessential graveyard-block card (surely it's going to appear somewhere in the Innistrad block?). The fact that it can look for any type of card means that it's endlessly adaptable to any strategy from traditional reanimator to Unearth Aggro to Burning Vengeance.dec, and it's only going to get better with time. If you're a fan of graveyard-related strategies in casual settings in particular, Buried Alive is probably the single most important card you can own.

Constructed: 4/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5


Welcome back readers as we continue reviewing cards from the premium deck series Graveborn, today’s card of the day has been a historical player in reanimate decks. The ability to stock your graveyard for future reanimation is quite powerful. In standard extended and eternal it is not legal but if it was I would suspect it would help define a new archetype. In external formats Entomb is the card of choice to set up your reanimate along with various discard outlets like careful study and putrid imp so this card is left in the dust for competitiveness. In casual and multiplayer is where this card shines the most stocking graveyards is a risk free proposition due to the small amount of people who play graveyard hate in casual and multiplayer making eat easy to set up your three best creatures and then simply Animate Dead to bring one back such as I don’t know Verdant Force. In limited formats where this is legal it is good for triggering threshold and can act as reanimation tool as well. Overall a card that was once super powerful has fallen out of constructed favor but is perfect for casual reanimator decks.
Construed: 2.0
Casual: 3.0
Limited: 2.0
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's card of the day is Buried Alive which is a three mana Black spell that allows you to put up to three creatures from your library into your graveyard.  This is very powerful in the right deck as it can fuel reanimation and cards that count or require other targets to be in the graveyard.  This is only held back by requiring you to have cards in hand or play to take advantage of the graveyard as it does little aside from thinning your deck otherwise.
For Limited formats where this is available it is somewhat unlikely to have both worthwhile targets and an available effect that wants those creatures in the graveyard.  The Graveborn deck itself is an exception, but in Booster and Sealed tournaments there aren't many opportunities for Buried Alive to shine.  It can thin out weaker creatures from your library in a situation where you need something specific, but that is minimal gain and not a compelling reason to run this in your deck.
Constructed: 4.0
Casual: 4.0
Limited: 1.5
Multiplayer: 4.0

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