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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Mycosynth Wellspring
Image from Wizards.com

Mycosynth Wellspring
New Phyrexia

Reviewed May 18, 2011

Constructed: 3.50
Casual: 3.67
Limited: 3.40
Multiplayer: 3.20

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Mycosynth Wellspring

A step up to Ichor Wellspring, and will work in many of the same combos that use the Ichor Wellspring. But while the Ichor provided colorless card draw (and frequently red card draw in conjunction with Kuldotha Rebirth) Mycosynth Wellspring provides colorless land fetch, which if anything is more important. Black, blue, and green are all fairly adept at card draw, and monored and monowhite decks are usually aggro decks that don't worry overmuch about not having card draw because they expect the game to end in five or six turns at the latest. Land fetch, on the other hand, isn't easy to do for any color but green, and is especially valuable on a colorless card because you need it most when you don't have the color of mana you need to cast the spells in your hand. A red or white deck that needs card draw could splash blue for a draw spell if it felt it necessary rather than play Ichor Wellspring, but splashing green for mana fixing is a bad idea because you'd need your fixing to get your green mana, and the more splash colors and multicolored spells a deck plays, the more it needs color fixing.

In addition, Mycosynth Wellspring also provides deck thinning, thus helping to subtly improve future draws. Ichor Wellspring affords no control over what it gives you. On the other hand, Mycosynth Wellspring is much less useful if you don't currently need a land-- all it does for you is slightly improve the odds that your next naturally occurring draw won't be a land.

Constructed- 3.75
Casual- 4
Limited- 4
Multiplayer- 3.95

David Fanany

Player since 1995

Mycosynth Wellspring

I saw one of these in a booster last Friday when I got a Fat Pack, and it hit me that black isn't the only color getting its mechanics spread around in New Phyrexia. A lot of people aren't going to look at Rampant Growth when they can get the same effect without even spending green mana. It even sits around after and helps you with metalcraft, and looks more like Cultivate when you have something like Atog or Artillerize to combine it with. I was honestly a little surprised to see it in that booster, but you may as well take advantage of it now that it's here.
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Mycosynth Wellspring which is a two mana artifact that allows you to search your library for a basic land when it enters the battlefield or is sent from the battlefield to the graveyard.  This is a good choice for acceleration as it is both low cost and available to any color combination, but the real benefit is in a deck that can also sacrifice artifacts for an additional effect. 

Combined with Ichor Wellspring to draw cards and any Atog-esque card and you have either the basis for or a nice support theme for almost any
deck.   The best part of this addition is it works without dedicating
many cards and effectively increases the odds of getting key components in a bigger combination.  Making room for them may be difficult, but in decks needing acceleration without Green this is something to consider and will likely see play in a variety of designs.
For Limited there is little reason not to run a card like this as it works for Metalcraft or can easily be sacrificed to the variety of effects that make use of cheap artifacts.  A good pick in Booster after removal and large creatures are chosen and should always be played in Sealed as it thins the deck out by at least one and possible two lands every time it is played.
Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 3.5


   Welcome to another Card of the Day review here at Pojo.com. Today we are taking a look at Mycosynth Wellspring from New Phyrexia. Mycosynth Wellspring is an artifact that costs two generic mana. When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, search your library for a basic land card, reveal it,  and put that card into your hand, then shuffle your library.
     The Mycosynth Wellspring is common, which generally means not something deemed so overpowered that the rarity is required to go up, and the case holds for the Mycosynth Wellspring. Most commons never reach the heights that Lightning Bolts have, but they can still hold their own. The main thing about commons is that they are required to build the structure of the game, and aide in getting those rarer cards onto the table. The Mycosynth Wellspring does just that.
    For two mana, you gain an artifact that can help you towards Metalcraft and gains you a land. Then, there are ways that you can exploit the artifact on the board. You can always animate it with Tezzeret, turning it into a 5/5 creature that when it dies you will get another land. There is also always the Throne of Geth; tap, sacrifice an artifact: proliferate. That option is of course better when you are running infect or planeswalkers, or anything requiring counters. And you would again gain another land, helping cast your larger spells. Of course death isn’t the end. Cards such as Glissa the Traitor helps return the Mycosynth Wellspring from the graveyard back to your hand so that you can cast it again and again, for more and more mana. I guess that the only question there is is what are you going to use all that mana for?
Limited: 3/5
Casual: 3/5
Constructed: 3/5
Multiplayer: 2/5

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