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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

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New Phyrexia

Reviewed June 10, 2011

Constructed: 3.90
Casual: 4.10
Limited: 4.30
Multiplayer: 3.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 



The next generation of one-mana white kill spells. This one is a little fairer, in that it can be "countered" by destroying its casters' artifacts in response. It's still quite potent, however, and easily makes the White Weenie Metalcraft deck viable in Constructed, if it wasn't already. Limited formats absolutely love it, since Metalcraft is fairly easy to sustain there. Will a dedicated Metalcraft deck arise in Standard? I dont' know, but I'd bet on it.

Constructed- 4
Casual- 4
Limited- 4
Multiplayer- 3.75

David Fanany

Player since 1995

It's another Swords to Plowshares variant. Most blocks' variants are less powerful than the original (except, arguably, Alara's Path to Exile), and Dispatch distinguishes itself by actually being better sometimes. In constructed play, you can make sure it's always on by playing it in Affinity or Tempered Steel decks. In other settings, there are a surprising number of decks that aren't specifically metalcraft-oriented that incidentally have three or more artifacts in play sometimes - Puresteel Paladin decks, Myr Galvanizer decks, and some slow multiplayer decks with lots of artifact mana. It doesn't look it at first glance, but I think Dispatch actually has a shot at joining the top tier of one-mana white removal spells.
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5


Welcome back readers todays card of the day is the metalcraft version of Path to Exile minus the land clause. Now three artifacts is a small hoop to jump through but as of now a competitive metalcraft deck does not truly exist. In standard perhaps this could go into some sort of Tempered Steel deck or perhaps Quest decks that use a plethora of equipment  outside this I don’t see it seeing heavy play in standard, it can be conditionally be better then Path to Exile.  In extended its not the most powerful but may also see fringe play.  In legacy the most popular deck that could  utilize this card  is Affinity, but what Affinity decks run white to play Swords to Plowshares?  Granted this card can be a strictly better then swords but still affinity has better options.  In casual and multiplayer this card is interesting it can tap down a creature for holy day type effect in a pinch and when you reach metalcraft it becomes a bomb removal spell. In limited it’s a high pick and worthy of splashing white as long as you can consistently get metalcraft. Overall an interesting take on the Swords to Plowshare Path to Exile family and may see small constructed play and heavy limited play.
Constructed: 2.5
Casual: 3.5
Limited: 4.5
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Dispatch which is a one mana White instant that either taps a target creature or with Metalcraft can Exile the creature instead.  Requiring the Metalcraft condition slows this down and restricts this to a smaller number of decks than other removal options available to White, but in those decks this is a card that should always be played.  One mana for an otherwise penalty free source for removing a creature from the game at instant speed is as good as it gets and is an automatic four of in artifact heavy builds.  Without the support simply tapping something is not worth including in your deck as a card draw which leaves it vulnerable if your artifacts are removed. 
Aside from that this is a very playable card overall and should see quite a few spots in tournament decks using White mana with myr, equipments, or other large concentrations of artifacts.
In Limited where artifacts make up a large portion of nearly every deck having Metalcraft as an option shouldn't be a major issue and this is a very low cost and effective removal choice.  The casting cost allows it to be splashed and some White support can work well in several decks for Sealed or Booster if this is drafted relatively early.  A purely White deck works as well and can be supported with artifacts, so there is little reason not to draft copies of a single mana removal source as they become available.  The drawback of keeping three in play exists to hold it back, but it can still tap a blocker to allow an attack if necessary which can potentially win a game.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0


      Welcome to the last card this week for our card of the day here at Pojo.com. The card we are reviewing today is Dispatch from New Phyrexia. Dispatch is a one white mana instant. Dispatch taps target creature. If you have Metalcraft, exile that creature.
     Dispatch is a Path to Exile nearly perfected. Dispatch is one of those fundamentally fun cards once you know exactly how it works. The fun thing I refer to is that when you cast it, it taps the creature, then checks for Metalcraft. If you have Metalcraft, exile the creature. This means essentially that the way the card works is to exile a tapped creature. For me this is just slightly amusing. In all seriousness though, this card is just plain mean. The Path to Exile card was an amazing card, this is close to better, and in fact much better if you have Metalcraft. The ability to for one mana exile any creature is just nuts, and coming up with Metalcraft is no challenge these days. Memnite’s, Darksteel Relic’s, Ornithopter’s, and several other no cast artifacts, many of which are standard legal, mean that you could begin exiling things on the first turn!
     Definitely an exploitable card that if properly applied can devastate. The main thing to remember now is that if someone is playing white and has artifacts, it may not be safe to attack, or even defend.
Limited: 5/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 4/5

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