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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Adaptive Automaton
Image from Wizards.com

Adaptive Automaton

Reviewed July 29, 2011

Constructed: 3.75
Casual: 4.62
Limited: 3.50
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


Adaptive Automaton

Deep down, everybody sort of likes Tribal decks. The trouble is, lots of tribes just don't get support. There's never been an Insect lord, Viashino are a Magic mainstay but have no Lord, Centaurs get no love, and so on, and so on. Adaptive Automaton fixes that by giving you a Lord for any type you want! And it doesn't just make goofy lesser-known tribes viable, it also serves as an extra Lord for any tribe whatsoever! Throw a few in a Goblin deck if you find yourself needing a blocker for pro: red creatures. Need a boost for your token army? Have it enter the Battlefield as a Saproling! Pretty much every creature has a type, and Adaptive Automaton can... adapt... to whatever type of creatures you want to play, and whatever color mana you cast them with (since it's colorless). I have no doubt that casual players will want at least a dozen copies of this card-- four for each of their who-knows-how-many decks.

Constructed- 2.5
Casual- 4.5
Limited- 2
Multiplayer- 4.5

David Fanany

Player since 1995

Adaptive Automaton

It's only been a couple of weeks, but I suspect that more decks will be designed around Adaptive Automaton than almost any other card in M12. Jellyfish tribal, a "traditional" Ally lord, and even more complicated battlefield states involving changelings are certainly just around the corner. I'm not sure it will make much of an impact on the competitive scene - it doesn't fit so naturally into existing competitive tribal decks like Goblins or Merfolk. On the other hand, token-generating decks are popular now and then, and Zombies are enjoying something of a resurgence, with two different repeatable token-creating effects in M12. Regardless, Adaptive Automaton is an almost-certain casual hit, and shouldn't be forgotten when designing in Standard settings either.
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Adaptive Automaton which is a three mana 2/2 that gains a creature type of your choice and gives +1/+1 to all others creatures of that type.  As this works as a lord for any type this is a useful addition for theme decks and easily played in multicolor decks like Ally.  It doesn't have an additional bonus like Haste or Islandwalk to give out, so it isn't likely to replace regular lords when one is available.  As an addition to existing options or for types that have no true lord this is a potentially useful and fun addition to the decks. 
It may see play in competitive decks and will definitely see play in many Casual builds as creature type themes are very common there.
In Limited you generally won't have too many of a particular creature type to make a theme, but that's not really a drawback as you can just play this to match whatever type of creature is most convenient at the time.  The increase in power in toughness to just one or possibly two creatures won't be very dramatic and they need to be in play alongside the construct for any benefit, which weakens it compared to Constructed formats.  Even with those drawbacks this is a decent card that can playable in any Sealed deck and can be drafted as a first pick in Booster if you are able to aggressively pick a creature type to support it.
Constructed: 4.0
Casual: 5.0
Limited: 3.5
Multiplayer: 4.0


Here you’ve found the card of the day section on Pojo.com. Today’s card of the day is Adaptive Automaton from M12. Adaptive Automaton is an artifact creature-construct that costs three generic mana, and is a 2/2. When Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton becomes the chosen type, and gives all other creatures of that type +1/+1.

Adaptive Automaton speaks easily for itself. Anyone running a tribal themed deck should be running the Adaptive Automaton, and recent sets make themed decks easy to assemble. The fact that you get to run this thing in any tribal deck, and he drops for only three mana is just nuts. And since he becomes the type chosen, other tribal pumpers pump this guy as well. Such as a Goblin Chieftain, or Undead Warchie, make this guy just nuts.

Certainly sure to be an easy addition to many decks.

Limited: 5/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 3/5

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