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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

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Goblin Grenade

Reviewed July 27, 2011

Constructed: 4.10
Casual: 4.20
Limited: 3.60
Multiplayer: 3.80

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


Goblin Grenade

Goblins have been a part of Magic for as long as there's been Magic... and I'm actually kinda tired of them. Every fantasy-genre game or series has goblins. Magic has such deeper mythos, can't it use a different creature? But I digress. Goblin decks can't help but be powerful since they've had 18 years of near-constant pandering, and Goblin Grenade is one of their most notable powerhouses, back for another round. Not only does it get the emotional feel of Goblins across fairly eloquently (Goblins hit hard and don't care what they sacrifice to do so, because they're too dumb to do it any other way), it's also an incredibly powerful burn spell. Five damage for one mana, to any target you want, can wreck just about anything. I'm almost sorry this wasn't around when Baneslayer Angel terrorized the tables!

The main drawback here is that you have to sacrifice a Goblin. It's not that sacrificing a small creature is that big of a deal, it's that you have to have one in the first place. Sacrificing the Goblin is part of the cost, so it's not like the opponent can respond by destroying the Goblin you were going to sack, but if he has enough sweepers to keep your little red dudes off the table entirely? Or if you topdeck the Grenade the turn after a Wrath effect and don't draw another creature? And in Limited? Forget it, you might be able to draft enough Goblins to make it work, but in Sealed you just can't count on it. And if you use the Grenade to kill a creature, you're 2-for-1'ing yourself. Of course, Goblins don't care about that-- they're aggro. They don't need card advantage, they just need to do as much damage as quick and as cheap as possible, and for that Goblin Grenade is paramount.

Constructed- 4
Casual- 4.5
Limited- 3.5
Multiplayer- 4.5

David Fanany

Player since 1995

Goblin Grenade
Fun fact: Goblin Grenade was considered for inclusion in Scourge, way back in 2003, but was assessed to be too powerful and was ultimately replaced by Goblin War Strike. Is it so much less powerful now? What percentage of current creatures, ranging from fast aggro creatures to defensive walls, can survive it? Is it worth including eight goblins in a deck to make your deck's "burn range" about twice as large? Does this explain why Goblin Arsonist is back instead of Mogg Fanatic? Goblin Grenade poses these questions and others, including some that opposing decks find very hard to answer in a game scenario. There will always be people who don't consider red a "serious" deck, especially in Standard, but even they will probably have to fear it now.
Constructed: 4/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5


Welcome back readers todays card of the day is Goblin Grenade a classic card being able to throw away a spent goblin for five damage is amazing. In standard throwing away spent Kuldotha tokens a goblin arsonist or a spent bushwacker is just a great deal and allows goblin decks to deal obscene amounts of damage. In extended this card will see as much play as standard making it a powerful addition to goblin tribal decks and until lorwyn rotates it still has some power. In eternal goblin decks don’t play this so it wont see much play at all. In casual and multiplayer there are a large amount of reasons you want goblins in the graveyard or simply tossing away a token is a powerful play making this an efficient if unexciting card dealing 5 damage to a single target can take a player out of the game, or take out some nasty flying creatures such as dragons. In limited its easy enough to draft enough goblins to make this worthwhile 5 damage is a lot and only requires a single red. Overall Goblin Grenade is one of the classic Magic cards and is sure to see to see play with its newest release.

Constructed: 3.0
Casual: 3.0
Limited: 2.5
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's card of the day is Goblin Grenade which is a one mana Red spell that requires the sacrifice of a goblin to deal five damage to target creature or player. For goblin decks this is a card that hasn't been available since Fallen Empires back in 1994 and makes a very welcome return in the 2012 Core Set. Many goblins benefit from being sent to the graveyard and one mana to deal five damage is an excellent price, especially if combined with the extra damage from Goblin Arsonist.
Every goblin deck will run this and the theme will likely return to tournament strength with this one card being a driving force. It is both powerful and fun to play even with having the mitigating factors of requiring a creature to sacrifice at sorcery speed.

In Limited there are a decent number of common and uncommon goblins to use this with and it can destroy most creatures in the set or take a quarter of your opponent's life points away for a single mana. This easily works in a two color deck and if your Sealed pool includes both this and several goblins there is a strong incentive to play Red as part of your deck. In Booster this makes for a good early pick, but must be followed up by drafting goblins like the Arsonist fairly aggressively.

Most of the goblin cards work well in the first few turns and support burn and direct damage themes. The Grenade may not be quite as reliable in the format as your deck won't be filled with goblins, though it shouldn't be ignored as it can quickly turn the tide of the game.

Constructed: 4.5
Casual: 4.5
Limited: 4.0
Multiplayer: 4.5


Welcome to another card of the day review here at Pojo.com. Today we take a look at Goblin Goblin. Goblin Grenade is a one mana cost sorcery that says sacrifice a goblin, Goblin Grenade deals 5 damage to target creature or player.
Goblin Grenade is an amazing card, and I for one am so glad that it was reprinted in M12. Goblin Grenade is easily a fast source of damage, and depending on how wisely it is utilized, could be a finishing blow. Think of the source of the card, goblins. The usual utilization for goblins is hit hard, and hit fast. This means within a few turns, the opponent should be below fifteen or so. So how does this apply to utilizing the Goblin Grenade? Easy, used with Fire Servant, the Goblin Grenade hits for 10 damage. But that also depends on the goblin used for such a noble sacrifice. If you were to use a Mudbutton Torchrunner, or even Goblin Arsonist, the damage escalates. Then, use with a Furnace of Rath if you’re brave, or a Quest for the Pure Flame if you’re smart, and that damage could be fatal.

Like I said, I really enjoy the Grenade, and feel that no matter what format you run it in, you will find a way for this amazing one mana spell to be the last explosion your opponents see.

Limited: 5/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 4/5

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