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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Gideon's Avenger
Image from Wizards.com

Gideon's Avenger

Reviewed July 21, 2011

Constructed: 3.25
Casual: 3.50
Limited: 4.00
Multiplayer: 4.13

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Gideon's Avenger

Once this guy hits the board, your opponent will definitely think twice before swinging at you, at least with anything smaller than a 3/4. Vigilance is actually a rarer ability than you might think, and even a flying creature that has nothing to fear from the Avenger will still give it a +1/+1 counter, making it all the less of a good idea to swing at you with it. Small evasive beaters will power up the Avenger far more than is worth the 1 or 2 damage they'll do each turn, though in multiplayer, an opponent may tap out to swing at another player if he thinks it'll curry favor with you... or if he has a Doom Blade in hand in case the Avenger comes for him.

Gideon's Avenger will no doubt be a force to reckon with in aggressive White Weenie decks, or even in control decks as an option against aggro rushes-- especially if those decks have some proliferate cards. But once he himself attacks, he's really just a big vanilla creature. Solid, but not exactly a game-changer.

Constructed- 3.5
Casual- 3.5
Limited- 4
Multiplayer- 4.5

David Fanany

Player since 1995

Gideon's Avenger

My first experience with this card was in Duels of the Planeswalkers 2012, where it could be quite difficult to win a damage race against any deck that played it. In constructed play, I imagine Gideon himself will be preferred over his follower for that purpose, if only because he's somewhat harder to answer with the likes of Doom Blade. On the offensive end of the spectrum, it may have a hard time arguing with Mirran Crusader's (and Paladin en-Vec in older formats) two protection abilities. On the other hand, it's hard to entirely write off a creature that becomes scary huge just through ordinary gameplay - in Duels 2012, I once saw one get up to 10/10 without any "tap target creature" effects! This probably won't be an instant hit, but it is certainly one to watch.

Constructed: 2/5
Casual: 3/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Gideon's Avenger which is a three mana 2/2 White soldier that gets a +1/+1 counter whenever an opponent's creature becomes tapped.  This is a very nice effect against swarm decks, or even just a few creatures, and combines well with Gideon and Gideon's Lawkeeper.  A three mana 2/2 soldier is not unplayable for White and if your opponent wants to attack with three creatures having to deal with a 5/5 is generally a concern.  It even becomes a major target in Multiplayer as every opponent will trigger the effect which makes supporting it more directly a viable strategy.  Overall this is a very solid addition to soldier, Gideon, or tap-down decks and is likely to see a fair amount of play as part of each.
In Limited this may not be the biggest rare and has two White mana in a three casting cost to deal with, but it works well enough to be a threat in any stage of the game to justify a first pick.  Any time your opponent has an opportunity to attack while this in play they have to be prepared for the likely response and the psychological impact of that alone makes this valuable.  Combined with copies of the common Gideon's Lawkeeper, if available to draft or in your Sealed packs, and this is a very effective card.  A fun and playable first pick in Booster and well worth using in Sealed if your pool is strong enough to run White as a primary color.
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 4.0


      Welcome to another great card of the day here at Pojo.com! Today we are taking a look at Gideon’s Avenger from M12. Gideon’s Avenger is a white creature soldier that costs two white mana and one generic mana. He is a 2/2 that whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon’s Avenger.

     Gideon’s Avenger combos so well with Gideon Jura. Using Gideon’s +1 ability to force all creatures target opponent controls to attack Gideon, Gideon’s Avenger will grow considerably in size, and likely be able to kill off the strongest attacker. Further combine that with Gideon’s Lawkeeper, and you are able to lock down creatures that could still be a threat, while still putting a counter on Gideon’s Avenger.

      And let us not forget that proliferate is still a factor, and will be for some time now. Once one counter goes on, proliferating them higher will be quite simple. This of course makes for a rather large and troublesome creature that your opponents will need to handle quickly. Unfortunately, this is also considerably easy, since Gideon’s Avenger has no further way of protecting itself. Even the powered down red burn spell Shock can handle Gideon’s Avenger before the threat ever presents itself.

      A decent card that should see quite a bit of action simply because of what it does, what it can do, and how easily it combines with Soldier decks, or control decks.
Limited: 4/5
Casual: 4/5
Constructed: 4/5
Multiplayer: 4/5

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