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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Furyborn Hellkite
Image from Wizards.com

Furyborn Hellkite

Reviewed August 31, 2011

Constructed: 2.50
Casual: 3.58
Limited: 4.20
Multiplayer: 2.83

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Furyborn Hellkite

A 6/6 flyer for seven mana is a respectable play. A 12/12 flyer for seven mana is absurdly powerful. I'm just sorry that Furyborn Hellkite is a mythic rare, as I want newer players to get their hands on this and thus learn the value of attacking before you play your spells.  While it won't be pleasant to watch this eat a removal spell, and there will be times when you just don't have a source of damage to trigger the Bloodthirst, I have no doubt that Furyborn Hellkite will dominate any game in which it hits the board, counters or no counters.

Constructed- 3
Casual- 3.5
Limited- 4
Multiplayer- 3.5

David Fanany

Player since 1995

Furyborn Hellkite
I thought dragons with "hellkite" in their name usually had a direct damage ability? No matter - this is still a fun creature to play with, even if it is kind of a blunt instrument. Warstorm Surge or Greater Good can add an element of trickery to the situation, but mostly this guy is around to do one thing: be big and eat opponents. And considering how much support he has, largely due to the simple fact that the color red exists, he does that very, very well indeed.
Constructed: 2/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5


Welcome back readers today’s card is the epitome of Timmy cards, a big humongous creature to smash face with.  For a mere seven mana you get a 6/6 flier but with the bloodthirst active you get a 12/12 rawr!!! Ahem all joking aside this is horrible in constructed. In all competitive formats most decks have more reasonable creatures to cast from titans to wurmcoil and other effective beaters leaving no room for this dragon to shine anywhere in constructed im not saying it won’t happen but the chances are slim.  In casual and multiplayer this is a powerful tribe to be a part of and Dragons have a wide variety of support not to mention massive casual appeal. Twelve flying damage to the face is exciting and I am sure a handful of dragon decks could find a home for this big boy. There are a ton of ways to trigger bloodthirst damage and ways to accelerate this creature out. In limited it’s a certified bomb first pick but not splashable and requires bloodthirst enablers to function at max power, but still a 6/6 flier by itself is extremely playable.
Constructed: 1.0
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Furyborn Hellkite which is a seven mana 6/6 Red with Flying and Bloodthirst 6 which given the color makes it fairly easy to trigger the effect.  The cost and needing the trigger for maximum impact are a hindrance in the fast format, especially for Red which tends to focus on lower cost decks and burn.  It just won't fit into current builds and is highly unlikely to get a a deck built around it, even with Bloodthirst.
In Limited this is a huge bomb, the triple Red is a minor concern when you have seven or more mana available, but the chance for a 12/12 with Flying in the format is nearly impossible to ignore.  If it hits the field at full power the game is likely going to wind up in your favor, but even a 6/6 Flying creature is a big threat in Limited.  The cost, including Red symbols, and trigger bring it down slightly though if your Sealed pool is strong enough to be predominantly Red this is worth the effort.  Support cards are likely to be available and a Bloodthirst theme is attainable with two colors without much difficulty.  Drafting this first and supporting it with purely Red options is well worth it in Booster as well especially considering the alternative of seeing this played against you instead.
Constructed: 2.5
Casual: 2.5
Limited: 4.5
Multiplayer: 2.5


     Welcome to another card of the day review here at Pojo.com. This morning we will be looking at FuryBorn Hellkite from M12. Furyborn Hellkite is a 6/6 rare red dragon that costs four generic and three red mana. Furyborn Hellkite has flying and bloodthirst 6, which means if you’ve dealt damage to a player this turn it comes into play with six +1/+1 counters on it.

     People laugh when I tell them I know how to get a 12/12 flier out on just turn 3, and then I explain how ridiculously overpowered the Furyborn Hellkite is. So here is the set up. Turn one, Goblin Fireslinger. Then fend things off for a bit until turn three, then drop Pyrokinetic Ritual for three red mana, and then use the leftover red land to cast Geosurge, responding to Geosurge by tapping your Goblin Fireslinger, hitting an opponent for one damage. Then, cast Furyborn Hellkite on turn three as a 12/12 flier. Of course there are other things that can go into making him even worse. Turn two casting Crimson Mage and keeping a free mana to use his ability to give Furyborn Hellkite haste could spell a deathly experience. Or even just simply using Fling once the dragon hits to seal the deal works just as effectively.

    I won’t go into details about how easy it is to kill the hellkite, that would spoil the fun. But just because you see the dragon come out never spells a certain doom. But just food for thought, would this card go great with Warstorm Surge…
Limited: 5/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 3/5


First off I would like to say thank you to the pojo crew for letting me write for them. Now for the review.  Furyborn Hellkite is originally a 6/6 Flyer for 7 that grows bigger if damage was dealt to an opposing player.  I think its safe to say that this guy would only be casted when his bloodthirst is active, since he doesn't have haste its better to play him during the post combat main phase.  Sadly in standard I don't think this guy has a home yet.  In my opinion if you're casting a card in standard that costs more than a titan it better win you the game right there.  This big guy is hindered by his speed and his vulnerability.
Limited on the other hand.  Wow, if someone dropped a 12/12 flyer on me late game, I would enter cry phase then scoop phase.  Sure this guy's vulnerability is still there, but limited means that there are also a limited amount of threats.  There are only a handful of cards in M12 that can take this guy out in one go.  I would definitely be playing this guy if I was just chilling with my buddies.  As for multiplayer I would have to say this card is a little worse because all your opponents wouldn't want you to have a 12/12 flyer, so guess who their next target is.
Constructed: 1.5
Casual: 3.0
Limited: 4.0
Multiplayer: 1.5

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