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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Consecrated Sphinx
Image from Wizards.com

Consecrated Sphinx
Mirrodin Besieged

Reviewed August 16, 2011

Constructed: 4.00
Casual: 4.40
Limited: 4.40
Multiplayer: 4.45

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Consecrated Sphinx

Once this thing hits the board, you will get card advantage off of pretty much anything your opponent does. Your opponent draws for his turn, you draw two. Opponent plays a cantrip, you draw two cards. Your opponent will pretty much never be able to win any war of attrition as long as this guy is on the board, because you'll always be drawing plenty of extra gas with which to meet him blow for blow and still pull ahead. That, combined with the fact that the Sphinx is a 4/6 flyer for a decent price, makes it the perfect win condition for a control deck. And lo and behold, the Sphinx is a blue creature! Blue loves to play control! I think we have a winner!

Constructed- 4
Casual- 4.5
Limited- 4.75
Multiplayer- 4.75

David Fanany

Player since 1995

Consecrated Sphinx
Apparently, this card wasn't rated that highly when it first came out, which is a genuine surprise to me - it's a big creature that gives you card advantage, just like a Titan. I think some people were taking the (flawed) argument that "big creatures have to be the Titans to be 'good'" a little too literally. Now that many of us have had a chance to see Consecrated Sphinx in action, it seems likely that it will actually enter the pantheon of expensive creatures that changed the world, alongside the Invasion dragons, the Kamigawa dragons, and, yes, the Titans. Drawing more cards than the opponent has always been a reliable way to win games, especially when coupled with a powerful creature. The Sphinx is more of the type of card that keeps you on top once you're at the stage where you can cast it, although it's also very hard to recover from when you manage to land it early via green ramp spells or Sphere of the Suns. And have you seen how ridiculous this thing gets in multiplayer?
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Consecrated Sphinx which is a six mana 4/6 with Flying that allows you to draw two cards whenever an opponent draws a card.  While somewhat high in cost this being Blue should help in reaching that stage of the game and reduce the constant threat of creature removal.  The degree of card advantage this offers nearly guarantees a victory if it can be kept in play and it works with a large number of existing Blue or Black cards.  Anything that forces your opponent to draw would benefit you more than it would your opponent and if your opponent has no cards in hand Reckless Scholar has no drawback at all.  Overall this Sphinx is quite solid and even if it only lasts into your opponent's next turn you gain card advantage from playing it, so it can definitely make an impact.
For Limited a large creature with Flying that generates easy card advantage is an absolute first pick in just about any pack.  All three aspects win games in the format, so having them in one creature should be the start of your deck in either Sealed or Booster.  Even if your Sealed pool is weak in Blue this is the kind of card that is worth playing and in Booster a second or third pack is not too late to start drafting into the color.  Drawing an extra two cards on each of your opponent's turns is an incredible advantage and the six toughness should be difficult for them to remove.
In Multiplayer being able to draw cards for every opponent is a big benefit, but it makes the Sphinx a target for every other player as well.  Including at least one source of Shroud or Hexproof in your deck is well worth it to protect your investment.
Constructed: 4.0
Casual: 4.0
Limited: 5.0
Multiplayer: 4.0


      Welcome to another card of the day review here at Pojo.com. Today we take a look at Consecrated Sphinx. Consecrated Sphinx is a 4/6 flier that costs four generic and two blue mana. Consecrated Sphinx has an ability that says whenever an opponent draws a card, you may draw two cards.

     Consecrated Sphinx is useful for when your opponent is drawing a lot of cards, you can draw more. However, you need to be careful not to end up decking yourself out. Using Consecrated Sphinx and Blue Sun’s Zenith together can cause you to draw a lot of cards, should you target you opponent. This is also helpful if you have Jin-Gitaxias out and have no maximum hand size.

      Another handy combo using the Consecrated Sphinx is using it in combination with Jace Memory Adept and Zombie Infestation, with the Elixir of Immortality as the way to reshuffle. This can help you gain a huge hand size, discarding them for a bunch of 2/2 zombies, and reshuffling them in, while milling away your opponent.

      Consecrated Sphinx is really good for card advantage, since every time your opponent draws, you get two cards. Even without combining the Consecrated Sphinx with other cards.
Limited: 4/5
Casual: 5/5
Constructed: 4/5
Multiplayer: 5/5

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