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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Swiftfoot Boots
Image from Wizards.com

Swiftfoot Boots

Reviewed August 10, 2011

Constructed: 3.40
Casual: 4.07
Limited: 4.00
Multiplayer: 3.88

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Swiftfoot Boots

I like this theme of "fixing" older cards that should be reprinted, but can be improved or simplified first. Silence and Cultivate were the best examples, but this is a nice one too. While Lightning Greaves cost two to equip and made it impossible to add more equipment, this costs a mere 1 to equip and grants hexproof instead of shroud. Cards that grant haste to creatures need to be cheap, at least on the turn you use them. A 2/2 with haste just isn't impressive if you spent five mana on it. And hexproof helps the creature dodge kill spells while still being able to pick up more equipment. I have no doubt this will find its way into many an Equipment-based, or even a creature-based, deck.

Constructed- 4
Casual- 4.25
Limited- 4.5
Multiplayer- 4.5

David Fanany

Player since 1995

Swiftfoot Boots

An update to Lightning Greaves . . . wait, what? Was anybody out there actually reluctant to play creatures with shroud because they couldn't target them with Giant Growth? I suppose you could argue that Swiftfoot Boots is intended for small creatures or ones you might want to target in general, and Lightning Greaves is for large creatures or ones you don't need to target in general, and that there's a place for both of them in the game. It's unfortunate that Swiftfoot Boots will be sharing a tournament rotation with Sword of Feast and Famine (sadly, that card's made some people discard a lot more than cards), and might be overshadowed in competitive environments somewhat. Still, a card as powerful as this is certain to be adopted. If nothing else, Commander decks will never stop wanting ways to protect their general; and timed right, it makes the comment "But the Titans die to Doom Blade" seem just a little silly.

Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5

Welcome back readers today’s card of the day is  Swiftfoot Boots an upgrade to Lighting Greaves. In standard, extended and eternal I don’t think Greaves saw much play and I am inclined to think this wont either, it moderately turns threats into hasty untargetable threats although I don’t know any decks that would want to play these main deck nor sideboard, its not that it’s not a great card it’s just it doesn’t fit into any existing deck types. In casual and multiplayer this card is leagues better, in commander it provides another set of lighting greaves and a way to protect your general from the hate that gets thrown at them, it also provides a layer or protection for important creatures and haste is a decent ability as well. In limited its equipment and should be drafted highly not a first pick by any means but solid. Overall a solid multiplayer and commander card with a few applications for constructed.
Constructed: 2.5
Casual: 4.0
Limited: 3.0
 Multiplayer: 4.0
Michael "Maikeruu" Pierno Today's card of the day is Swiftfoot Boots which is a two mana equipment with an equip cost of one that gives Haste and Hexproof.  The low cost to play and attach make this a very effective choice for many decks that feature effect based or specific aggressive creatures.  As a replacement to Lightning Greaves it is slightly weaker with the added equip cost and improved by not being Shroud, though this is a relatively small drawback to have the effects in the modern format.  Overall this is a good defensive and potentially offensive choice that will definitely see play in decks that heavily rely on a particular creature.
For Limited the Haste can be a benefit if used on a topdecked creature, but the Hexproof is incredibly useful in the format and makes this one of the best uncommons in the set.  Every Sealed deck should use this as even with the lower amount of removal in Limited there is enough to make it valuable in many situations.  For Booster it is almost worth a first pick depending on the rare as it will work in any color deck, though it is fairly easy to choose as second or third choice.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0

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