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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Infiltration Lens
Image from Wizards.com

Infiltration Lens
Scars of Mirrodin

Reviewed September 27, 2010

Constructed: 3.25
Casual: 3.75
Limited: 3.75
Multiplayer: 3.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Infiltration Lens
Calling back to the now-obscure and surprisingly powerful Mask of Memory, Infiltration Lens is a little different - not requiring the creature to actually deal damage is an interesting twist, especially the times it gets blocked by something bigger and you happen to draw Lightning Bolt. I think it's also funny that Infiltration Lens dissuades your opponent from continuous blocking with a River Boa or some other regenerator. Since it doesn't actually boost power and toughness, it's not so attractive for very fast aggressive decks, but I think it will be a lot of fun to play around with (I'm getting the Fat Pack on Friday - hopefully I'll get one!).
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5

Michael "Maikeruu" Pierno

Today's card of the day is Infiltration Lens which is already drawing some comparisons to Skullclamp which was also an uncommon equipment from the previous Mirrodin block.  Both allowed you to draw two cards, but Lens requires the creature be blocked instead of going to the grave. 

Barring Lure effects the opponent can simply avoid blocking which means the best thing is building a deck that is designed to make that a very difficult choice for them.  Creatures that have to be blocked, poison counters, effects when not blocked, high damage, or other options exist and with the very low cost of Infiltration Lens expect to see it appear in quite a few decks of different styles.
For Limited, as in any format, draw power is never a bad thing and with the abundance of Infect this is an excellent card.  Equipment support exists as well, most often in White, to make several other creatures in benefit from such a low cost card and there is always Metalcraft to think of.  There is little reason not to run this in any deck in Sealed and it should be a fairly high pick in Booster draft as well.
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5

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