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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Sword of Body and Mind
Image from Wizards.com

Sword of Body and Mind
Scars of Mirrodin

Reviewed Oct. 1, 2010

Constructed: 3.95
Casual: 4.00
Limited: 4.25
Multiplayer: 3.87

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Sword of Body and Mind

Getting protection from two colors at once is usually pretty good. Sadly, green and blue are probably the worst two colors to have protection from. Pro:blue protects a creature from being bounced or blocked by a random 1/4, but a blue mage will likely just bounce the Sword itself. If the blue mage didn't have a bounce spell, it likely didn't have a way to deal with the creature wielding the Sword anyway, so pro:blue didn't really save it from anything except maybe being blocked. Pro:green is equally useless, as green doesn't typically have any answers to creatures either outside of combat, and usually has Naturalize or other artifact destruction.

But being blocked really is the most important thing you can protect the equipped creature from. Because when you attack and make it through with a SoBaM-equipped creature, you get a 2/2 creature token, and you mill the opponent for 10. The milling effect probably isn't that interesting unless you're running a milling deck, but the 2/2 Wolf is very interesting-- if the equipped creature dies, the Sword supplies its own future wielders.

And don't forget, it also gives +2/+2.

Constructed- 3.75
Casual- 4
Limited- 4.25
Multiplayer- 4.5

David Fanany

Player since 1995

Sword of Body and Mind
I know people who have been waiting literally since the first Mirrodin block (five years, for those who were counting) to see what the green member of the Sword cycle was like. I imagine few of them are disappointed right now. Like the other two, it is powerful enough to make any creature into a real threat and any opponent take notice. Like the other two, it leaves an impact on the battlefield that lasts the rest of the game. Like the other two, its appeal is nearly universal and its effectiveness is nearly unequaled. Play it early, play it often.
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Sword of Body and Mind which is a three mana equipment that grants a +2/+2 bonus and Protection fro Green and Blue for an equip cost of two.  That alone is quite decent plus add in the creation of a 2/2 Green Wolf token whenever it deals combat damage and you have an impressive item.  The milling of the top ten cards of the library probably won't be a factor for most deck designs, but it is there and generally not a bad addition.  Overall this is a very good card and excellent if the opponent is running those colors and can't stop the artifact itself.
For Limited the above holds true with the added benefit of the smaller deck and slower format becoming a bit more vulnerable to the ten card milling aspect.  Starting with a seven card hand and then losing ten cards around the third or fourth turn is a third of the remaining deck, so it doesn't take long for this to become a viable win condition even with just a basic 1/1 creature swinging.  Aside from that the other effects are quite nice in the setting as 2/2 tokens and +2/+2 are a bit ahead of the curve and double Protection should offer something against most decks.  Being an artifact lets it work in any deck, plus support Metalcraft, so it works very well as a first choice in Booster and an easy choice for any Sealed build.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0

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