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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Elspeth Tirel
Image from Wizards.com

Elspeth Tirel
Scars of Mirrodin

Reviewed October 7, 2010

Constructed: 4.37
Casual: 4.37
Limited: 4.67;
Multiplayer: 4.67

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Elspeth Tirel

Elspeth 2.0, as I'm sure she'll be called, can wipe the board the very turn after she comes out. Or she can make some tokens first, which she may want to since tokens are the only things besides lands that survive her board detonation. When she's not making everything on the table save herself, her progeny, and lands evaporate, she's oscillating between producing Soldier tokens in batches of three, and gaining you progressively more life based on how many creatures you have. Remember, she can put creatures into play.

Constructed- 4.5
Casual- 4.5
Limited- 4.99
Multiplayer- 4.99

David Fanany

Player since 1995

Elspeth Tirel
Elspeth has been my favorite planeswalker since Shards of Alara. She has a combination of regal confidence and inner turmoil that would make her an interesting character even if the cards she appeared on were never seen or played, but as it happens, she also tends to have a profound and immediate impact when she appears in Magic games. This particular card is suited towards gaining control of such a game, where the Shards of Alara version was geared towards ending one; and despite being slower than other cards in white's arsenal, I expect Elspeth Tirel to be widely adopted in Standard for her versatility.
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Elspeth Tirel the new five mana four loyalty version with three new effects.  The first is a +2 that increases life by one for each creature you control, which isn't horrible for a stall or life gaining strategy, but is mainly used to set up a second turn ultimate.  The -2 is noteworthy as it puts three 1/1 White Soldier creature tokens into the battlefield and even just using that ability twice is solid card advantage from one card and five mana over two turns.  The ultimate though at the low cost of -5 destroys all other permanents aside from lands and tokens is extremely impressive with or without the deck being built to take full advantage of it.  There is really nothing bad to say about the card aside the +2 being defensive instead of offensive, but some White cards can make that work.  That small issue aside this is an extremely powerful card that will see a tremendous amount of play for the duration of her Standard rotation.
In Limited this is an absolute bomb that can defend itself with tokens and use potentially use the ultimate repeatedly to win the game by itself with no support.  It is a somewhat unlikely scenario, but in the format the power Elspeth holds is hard to match.  Life gain, battlefield advantage, and mass removal in one affordable card is a steal and is easily the first pick in any Booster and Sealed pool.  There are only a few answers in the format and if defended with Flying and countermagic, both offered by White's frequent partner Blue there may be no way to get around an Elspeth lock.  Barring that Elspeth alone is quite powerful and in the worst case scenario five mana for three to six 1/1 tokens is still worthy of a first pick.  Possibly the best card in the set to open up in a pack.
For Multiplayer her second ability producing multiple tokens and her ultimate clearing every player's battlefield are both excellent in the format bumping her up to a top card.
Constructed: 4.5
Casual: 4.5
Limited: 5.0
Multiplayer: 5.0

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