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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

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Corpse Cur
Scars of Mirrodin

Reviewed October 15, 2010

Constructed: 2.90
Casual: 3.33
Limited: 3.17
Multiplayer: 2.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Corpse Cur

It's like colorless Gravedigger, but only for creatures with infect. I don't know how playable a 4-mana 2/2 is, but Gravedigger always saw play in Limited at least, and this one has an advantage over the old Zombie-- a combat-relevant ability. If all it does is chump block, it'll still weaken whatever your opponent hit it with. And you can chain multiple Corpse Curs into returning each other from the battlefield, making them surprisingly competent at chump blocking. Which is good, because 2 power for four mana isn't very good on the offense. But since any blocker it damages gets -1/-1'd, maybe it wouldn't be such a bad idea to run it into your opponent's Walls of Omens or whatnot and try to whittle them down over time. The Corpse Curs can bring each other back if they die, but the -1/-1 counters are permanent, and eventually you can wear your opponent down.

Constructed- 2.75
Casual- 3
Limited- 3.5
Multiplayer- 3.75 

David Fanany

Player since 1995

Corpse Cur
We've had fun talking about infect creatures this week, but it's worth noting that they do have a notable disadvantage - the inability to deal normal damage to players means that they're most effective when all the creatures in the deck have infect. Fortunately, Scars of Mirrodin contains lots of options among those creatures. Blight Mamba is a good defensive option, Putrefax and Skithiryx are super-offensive, and Corpse Cur gives the deck resilience. Since the best counterattack against an infect deck reads a little like "kill all of that player's creatures," this creature is almost necessary for the Phyrexians to get ahead.
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 2/5
Michael "Maikeruu" Pierno Today's card of the day is Corpse Cur which is a four mana 2/2 with Infect that brings back a creature with Infect to your hand when it hits the battlefield.  This card seems somewhat overlooked for Infect decks, but if the design is Black/Green or using Blue for Proliferate this card may have a place for the colorless aspect.  Four mana is one higher than the 2/2 curve Infect would generally have, but getting a creature back is often worth it.  It really depends on your exact build, but this card has potential and should be considered as for Infect it is very much like Gravedigger is for Zombies.
In Limited this is an excellent card if you have a solid Infect pool or you have even one target in the graveyard when you play it.  If you don't have a target Corpse Cur is priced too high and only has the advantages of being colorless and counting for Metalcraft.  Play it in Sealed if you draft an appropriate pool and draft it shortly after removal in Booster if your first picks were Infect and you shouldn't be let down.  Otherwise it is pretty safe to pass this card around as it doesn't impact the game for anyone without a solid number of Infect creatures.
Constructed: 3.0
Casual: 3.0
Limited: 3.0
Multiplayer: 3.0

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