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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Scars of Mirrodin

Reviewed November 5, 2010

Constructed: 3.00
Casual: 3.90
Limited: 3.67
Multiplayer: 3.55

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 



This little guy's worth is directly proportional to the number of cards you run that put counters on permanents (counters of a type that you want the permanent to have more of, not hindering counters like those on Woolly Razorback or Bloodied Ghost). He can drop as early as turn two, and start proliferating by turn three, dealing a point of damage as he adds counters to your Everflowing Chalice, Ratchet Bomb, Lux Cannon, and what else have you. The only downside here is that you don't really add Thrummingbird to your deck because you want a flying beatstick for two. If that's what you wanted, there's stronger choices. You play Thrummingbird in order to proliferate. And if your opponent drops a creature that can block a 1/1 flyer, then Thrummingbird can't do its job. A Wall of Denial, an Ornithopter, an Ezuri's Archers, any one of which could halt your plans. As could any kill spell that can kill a 1/1 flyer-- Disfigure, Leaf Arrow, Forked Bolt... and those are hardly ever played. Most people play even stronger kill spells. But then, a stronger kill spell should be saved for a stronger creature, yes? Why waste a Doom Blade on a 1/1 flyer when it may find stronger game to shoot down? And so your Thrummingbord may just keep sneaking through to put counters on whatever you choose.

Constructed- 3
Casual- 3.5
Limited- 4
Multiplayer- 3.6

David Fanany

Player since 1995

Thrummingbird is one of the most versatile and fun cards in Scars of Mirrodin. The designers were smart to make the proliferate mechanic work with any kind of counter on any permanent or player - Scars of Mirrodin has three kinds of counters in it, and the original Mirrodin block used both charge and +1/+1 counters. Kamigawa's Myojins use divinity counters, Magosi uses eon counters, and you can even double up Red-Hot Hottie's third-degree burn counters. Whether you see these themes as adding another dimension to the game or making business for manufacturers of six-sided dice, Thrummingbird is a key part of the phenomenon.
Constructed: 2/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Thrummingbird which is already fairly priced as a two mana 1/1 Flying with an effect, but the effect can support so many themes that it is quite impressive.  Proliferate works with Infect, charge counters, planeswalkers, and a variety of other effects.  For a low cost and and a relatively easy trigger this is a worthwhile addition to many decks that should not be overlooked during the design phase.
For Limited the ability to support multiple themes, the low cost, and Flying make this one of the best creatures to see in your Sealed pool and a second or third pick in Booster.  There is no reason not to run every copy possible of this card if your deck includes Blue mana and even without Infect or a planeswalker the odds of having something with counters to benefit from Proliferate is relatively high.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0

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