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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Prey's Vengeance
Rise of the Eldrazi

Reviewed March 15, 2010

Constructed: 3.25
Casual: 2.88
Limited: 3.00
Multiplayer: 2.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Prey's Vengeance

This "rebound" keyword confuses me a bit, and we'll have to wait for Rise of the Eldrazi to hit the shelves and its FAQ to go live before we know exactly how it works, but it looks like you play this card twice-- once the regular way, and once for free on your next upkeep. Which is cool, I guess, but creature pump that can't be played during combat is a little weak. The first time around, it's weaker than Giant Growth. The second time around, you have to decide on your upkeep how you're going to attack, and so your opponent sees it coming a mile away. What if your opponent plays Day of Judgment on his turn, and you have no creatures left to target the second time around? I'm sure it'll turn out to be good, but I'd rather have Giant Growth.

Constructed- 2.5
Casual- 2.5
Limited- 3
Multiplayer- 2.5

David Fanany

Player since 1995

Prey’s Vengeance
Giant Growth is great at what it does, but sometimes you have an opponent who’s willing to accept a hit from a newly giant creature because they know it’ll soon be over and done with. Prey’s Vengeance gives them no such comfort, even if it makes you commit early the second time around. If your opponent decides his new response is to just make sure you never have any creatures . . . try it with Treetop Village.
Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5

Prey's Vengeance


Rebound is like Buyback, but only get to use it just one more time. Nice pump spell. More stuff that might make Mirror of Fate usefull.



Magic The Gathering Card of the Day: Prey’s Vengeance
Welcome back readers today we have an interesting card with a new mechanic from Rise of The Eldrazi, Prey’s vengeance is an instant that grants target creature +2/+2 until end of turn, it also has rebound. If you cast this spell from your hand exile it as it resolves at the beginning of your next upkeep you may cast this card without paying its mana cost. This card is a mediocre combat trick that doubles itself, the important aspect of this card is the new mechanic. Being able to recast a powerful spell provides interesting deck building opportunities for deck builders, depending on the cards that utilize this mechanic Rebound could become abused possible less than cascade but more than other mechanics such as Chroma ect. In all formats I believe this mechanic would be able to have multiple decks based around it. Judging this mechanic based on the strength of this card is impossible but im going to give favorable reviews for the potential.

Constructed: 3.0
Casual: 3.0
Limited: 3.0
Multiplayer: 3.0

Michael "Maikeruu" Pierno Prey's Vengeance - A weaker Giant Growth that uses the new and potentially great Rebound ability to get a second use from the same card.  The timing of the Rebound is not the best for this ability, but if first played during your opponent's combat phase it can take out an attacking creature then allow an improved attack on your turn. 


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