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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Tomb Hex

Reviewed March 30, 2010

Constructed: 2.00
Casual: 2.60
Limited: 3.30
Multiplayer: 2.70

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Tomb Hex

Disfigure makes Tomb Hex look a little weak, but being able to hit for -4/-4 is an asset Disfigure doesn't have. And if you don't mind getting only -2/-2, it is an instant, after all.

Constructed- 1.5
Casual- 2
Limited- 3
Multiplayer- 2 

David Fanany

Player since 1995

Tomb Hex
For constructed, this is almost a drop in the ocean at this point, and in any event, competitive players tend to prefer more blatantly efficient cards like Terminate. Still, this has more than a significant impact at times, and can combine well with Smoldering Spires to absolutely devastate someone just when they think they have a defense in place.
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5


Tuesday 3-30


Tomb Hex


Constructed: With Path to Exile and Lightning Bolt, this card is not that great. Okay but black has Hideous End and Smother and Disfigure. You only need so much creature removal in your deck.


Casual & Multiplayer: Great card to deal with those pesky indestructible critters.


Limited: If you need a little more creature removal than this card is it. Once you have a good team pick some of these up. Drafting black you should always pick some of these up.


Overall a good card.


Constructed: 3

Casual: 4

Multiplayer: 3

Limited: 4





Magic The Gathering Card of the day: Tomb Hex
Welcome back readers today’s card of the day is an interesting landfall card from Worldwake. The preferred kill spells in competitive as of now is Doom blade, Maelstrom Pulse, Urge to Feed, and Smother not to mention a plethora of others. In standard decks utilizing landfall and those that use black don’t have room for this card. It won’t see any play in extended or eternal. In casual and multiplayer there are better cards that cost less and can kill more creatures. In limited this card shines as any removal is good, the landfall is easy enough to trigger and can kill most of commonly drafted creatures. Overall this card won’t make much of an impact outside of limited formats but has nice artwork.

Constructed: 1.0
Casual: 1.5
Limited: 3.5
Multiplayer :1.5

Michael "Maikeruu" Pierno

Today's card of the day is Tomb Hex which is a three mana spell that will reduce a creature's power and toughness by -2/-2 or -4/-4 if a land was played in the same turn.  This just isn't very powerful especially when you can see Urge to Feed and Disfigure in the same block for less mana.  Aside from a scenario where you need the -4/-4 exactly and have a land to play at the same time the other options will always be better.
In Constructed, Casual, and Multiplayer there is almost no reason to play this card instead of the various other choices in standard or older cards like Nameless Inversion.
For Limited this can be a mediocre removal option made slightly better by the support Landfall receives and the higher than average number of lands being played.  If removal is in short supply this can be drafted relatively early or included in a Sealed deck, but otherwise look for better options whenever possible.
Constructed: 2.5
Casual: 2.5
Limited: 3.0
Multiplayer: 2.5

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