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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Inquisition of Kozilek
Image from Wizards.com

Inquisition of Kozilek
Rise of the Eldrazi

Reviewed June 24, 2010

Constructed: 3.50
Casual: 3.13
Limited: 3.18
Multiplayer: 2.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Inquisition of Kozilek

Okay, so you can't hit lands with it. Fine. And you can't hit anything that costs more than 3? Well, alright I guess. I mean, if I'm playing this turn one, then my most immediate concern is what my opponent plans to do on turn two or three, right? And besides, some of the most threatening spells in Magic aren't the enormous creatures, but the support spells. Doom Blade. Path to Exile. X spells. Pretty much every counterspell worth playing has cost 3 or less, with the exception of Rewind, Cryptic Command, and Dismay. Pretty much every combat trick as well-- once you start getting into Neck Snap territory, you're broadcasting your intent by leaving so much open, so all the tricks that see the most play cost 3 or less. The utility creatures, like Noble Hierarch, Enclave Cryptologist, or Goblin Guide are all cheap, and if you strip one of those out of your opponent's hand fast enough, you can throw off their flow and buy yourself a few extra turns to work your magic.

My biggest complaint is that if you're going to draw this card early enough for it to nab something good, you need to run four in your deck. But at the same time, it's a lousy topdeck in the late game, and if you're running four, you're almost guaranteed to see one after their usefulness has waned. But the same could be said, I suppose, for Birds of Paradise and Elite Vanguard, and people love those.

Constructed- 3.5
Casual- 2.5
Limited- 3.5
Multiplayer- 2.25

David Fanany

Player since 1995

Inquisition of Kozilek
This is a very interesting card. It looks very appealing as a means to deal with creatures pre-emptively, but some of the creatures you most need to deal with pre-emptively are out of its range (Bloodbraid Elf, Mulldrifter, Reveillark). Yesterday and Tuesday's cards are fair game, though, as are most of the popular anti-creature spells. Inquisition of Kozilek doesn't replace Duress entirely unless everyone else picks up Ancient Ziggurat decks, but it certainly has a place, even if only as a way to overload on this effect.
Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5
Michael "Maikeruu" Pierno Today's card of the day is Inquisition of Kozilek which is similar to Duress as they are both one mana discard effects that reveal the target's hand, can't discard land, and have one other limitation on what can't be discarded.  Duress can't discard creatures and Inquisition can only be used on converted costs of three or less.  Both are good at what they do, but Duress edges it out a bit by being able to get rid of some of the bigger threats.
For Limited this is a great opening move, but quickly loses power in the format as most low cost cards will be played immediately after being drawn.  Can be played as a filler for Sealed or drafted about halfway through in Booster, but in either this makes a horrible topdeck and only helps when an opponent is holding removal or counters.
Constructed: 4.0
Casual: 4.0
Limited: 3.0
Multiplayer: 4.0

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