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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Unified Will
Image from Wizards.com

Unified Will
Rise of the Eldrazi

Reviewed June 2, 2010

Constructed: 2.50
Casual: 2.75
Limited: 2.50
Multiplayer: 2.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Unified WIll

Proof that the days of control decks full of nothing but counterspells and a few win conditions are over. If you have the most creatures, it's even better than Counterspell-- stop any spell for 1U. But once your opponent's army gets as big as yours, this card is completely blank-- it does absolutely nothing. I could see a Bant aggro deck using this to protect its army from a Day of Judgment, or maybe a token deck, if only there were a token deck that runs blue. But unless your deck is truly dedicated to having copious cavalcades of creatures, Unified Will won't do enough.

Constructed- 2.25
Casual- 2
Limited- 1.25
Multiplayer- 1.8

David Fanany

Player since 1995

Unified Will
 
This card is crazy. Nobody wants to counter spells who also plays a lot of creatures. Well, except Merfolk. And Faeries. And Slivers. And white-blue Rebels. And Vesuvan Shapeshifter decks. And Ninja decks. And those funny Noggle decks from Eventide.  Yes, this card is crazy - crazy good.
 
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5


Paul

Magic The Gathering Card of the Day: Unified Will
 
Welcome back readers today's card of the day is Unified Will a decent Counterspell variant that is overshadowed by Deprive. The condition of having more creatures is not something I think control decks will utilize to a great extent maybe utilizing creatures with flash or blue allies. In standard Negate and even Deprive will see play over this. In extended and eternal not a great chance as you have access to more powerful cards. In casual and multiplayer its strictly worse then Counterspell barring the extra U I would not play this card more conditional than most other spells. In limited if your creature heavy and could use some control utilize it. Overall a disappointing Counterspell compared to Deprive and what we currently have.
 
Constructed: 1.5
Casual: 2.0
Limited :2.0
Mutliplayer: 1.5

Michael "Maikeruu" Pierno

Today's card of the day is another in the long tradition of Blue counterspells with Unified Will.  The limitation on this one is different as it can counter any spell if the player has more creatures than the opponent.  The two scenarios where this is most likely to take place are with Merfolk or if the player is controlling the field completely.  In general this is a bit too unreliable to see serious play as it requires conditions on both sides of the field.
 
With Limited the unreliable nature is extremely restrictive and makes this a much worse topdeck than other counterspells.  Limited formats are driven by creatures and the number on the battlefield will be too unpredictable to manage effectively, especially with Eldrazi Spawn tokens in opposing colors.  The smaller pool of options can make this a tempting choice, but actual removal in a secondary color will likely do the job better.  Not something to draft early, but can be picked up towards the end of the pack as a potential sidedeck choice.  For sealed this can be a playable filler card to balance your Blue side of a deck, but otherwise leave it out of the maindeck unless going for as much control as possible.
 
In Multiplayer the odds are much better that at least one player will have fewer creatures than you and try playing something that will cause you problems.  Playing this won't be likely to gain any additional enemies aside from the one being countered, so it is a solid if somewhat situational choice in the format.
 
Constructed: 3.0
Casual: 3.0
Limited: 2.5
Multiplayer: 3.5


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