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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Avenger of Zendikar
Image from Wizards.com

Avenger of Zendikar

Reviewed February 1, 2010

Constructed: 2.40
Casual: 3.40
Limited: 3.80
Multiplayer: 3.20

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Avenger of Zendikar

Seven mana is kind of a lot, but of course if you've got seven lands, you get a 5/5 and seven creature tokens, which is a lot for one card. And of course, every land you drop after that puts +1/+1 counters on every Plant you control, so suddenly Harrow is looking better than Overrun. If you ramp it out, you get fewer Plants, but you get them sooner, and presumably you have more lands to play out and make them bigger. It's absolutely crippling if it hits the table, and if you get to play a land or two afterwards, but odds are your opponent will kill the 5/5 (and the ability that pumps the 0/1's), have a sweeper for the 0/1's, or the game just doesn't last long enough.

Constructed- 2
Casual- 3.5
Limited- 3.75
Multiplayer- 3.75

David Fanany

Player since 1995

Avenger of Zendikar
A guy at my pre-release was already excited about playing this card with Warp World, and I can see why. Plus it plays nicely with a lot of older cards like Essence Warden and Doubling Season (heaven forbid). It's also going to give me flashbacks to the Poison Ivy sequence in Batman: Arkham Asylum.
Constructed: 2/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5





Avenger of Zendikar


Constructed: A 5/5 with friends looks really good. The landfall ability helps alot. It could be used in a all green Eldrazi deck replacing Ant Queen maybe. For a block deck with mono green Eldrazi it can be a real bear. Or maybe in the Magical Christmas deck.


Casual & Multiplayer: Big green gets another fatty.


Limited: This can be real bomb when it shows up. Drop him and than drop a land and you have at least 7 1/2 Plant creatures.  He great because if he show up he has all of his little buddies. So if you kill him you still have a bunch of plants to deal with. 7 mana is high, but it is worth it. Really hard to get more than one in a draft of sealed pool.


Overall a great card for green.


Constructed: 3

Casual: 4

Multiplayer: 3

Limited: 4





Magic The Gathering Card of The Day: Avenger of Zendikar

Welcome back readers today’s card of the day is an elemental creature from Worldwake, Avenger of Zendikar a 5/5 elemental creature for seven mana. When it enters the battlefield you get a 0/1 plant creature token for each land you control. With the additional landfall ability whenever a land comes into play under your control you may put a +1/+1 Counter on each plant creature you control. In standard this card is way to expensive and has no form of evasion and produces creature tokens that can be easily destroyed without dropping a few lands. Possibly this card could see play as some sort of creature in a landfall or ramp style deck possibly as a finisher as all you need to do is play this creature then a land or two and swing with the tokens it generated. In extended and eternal formats no chance as it is to o expensive. In casual and multiplayer this card could be a great addition to any plant decks combine with cards like Doubling Season and Coat of Arms and make a powerful army of plant tokens under your command. In limited its an expensive card but if your dedicated to a landfall theme and have ways to generate more mana and ramp into it it could be useful.

Constructed: 1.5
Casual: 2.5
Limited: 2.0
Multiplayer: 2.5

Michael "Maikeruu" Pierno

Today's card of the day is Avenger of Zendikar which both creates and pumps up Plant creatures. Barring non-land sources of mana he'll enter play alongside seven tokens and the next land you play, preferably after casting Avenger itself, will give the tokens +1/+1. For seven mana in a color that accelerates as quickly as Green can this certainly has some potential. Generally a Landfall oriented deck works best with this to develop extra lands early and play them aggressively into the middle and late stages of the game. Other creatures that benefit from lands are encouraged as well.

For Constructed, Casual, and Multiplayer this is a solid potential source of swarming that may be just a little too slow compared to Elfball or other classic Green designs. Aside from being a bit slow there aren't many other Plant type creatures in Magic with only two in Standard including Worldwake.

With Limited this is absolutely a top pick in Sealed and first choice in Booster. It is big, produces tokens, and powers them up and there isn't much more one can ask from a creature in this format. Other cards in the set have Landfall and Green easily can provide options for speeding up the playing of a seven mana spell. Keep an eye out for copies of the common Snapping Creeper as it is both a Plant and has a Landfall triggered ability of Vigilance which goes along nicely with the +1/+1 counters.

Constructed: 3.0
Casual: 3.0
Limited: 4.5
Multiplayer: 3.0

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