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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Darksteel Juggernaut
Image from Wizards.com

Darksteel Juggernaut
Scars of Mirrodin

Reviewed December 9, 2010

Constructed: 2.75
Casual: 3.00
Limited: 3.40
Multiplayer: 2.60

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Darksteel Juggernaut

Indestructibility and "attacks each turn if able" are nice abilities to go together-- you never have to worry about it having to attack because it can't die to combat damage... unless it's infect damage. And since its size is dependent on how many artifacts you control, there's a decent chance that it might not be big enough to crush any creature that blocks it. Definitely a good card for a metalcraft deck, or a deck that makes a lot of Myr tokens. Or a deck that wants to kick a Rite of Replication targeting a Precursor Golem.

Constructed- 2.5
Casual- 3
Limited- 3
Multiplayer- 2.25

David Fanany

Player since 1995

Darksteel Juggernaut
The bad news is, five mana is fairly expensive for a creature with variable power and toughness. The good news is, with the kinds of cards in Scars of Mirrodin, by the time you get five mana, said creature could be 9/9 or even higher. I've heard that one or two Vintage players are even looking at it to go along with their large numbers of Moxes and Lotuses. Me? I'm just going to play with it for its flavor text, which may be a cliche but is still very funny.
Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5


Welcome back readers today’s card of the day is Darksteel Juggernaut a powerful indestructible creature that handedly goes along with metalcraft. In standard you would need to have a large amount of artifacts on the field to make this viable and I don’t think it would be worth it outside of a colorless metalcraft deck. In extended and eternal this will more than likely not see play too slow and dependent on your board presence. In casual and multiplayer the fact it has to attack means you don’t get an indestructible blocker and may make enemies and force you to attack players. In limited it requires you drafting a large amount of artifacts, fortuneless its Mirrodin so this plays well in metalcraft or high artifact builds. Overall a powerful upgrade of juggernaut unfortunately this card can be blocked by walls.
Constructed: 2.5
Casual: 3.0
Limited: 3.5
Multiplayer: 2.0

Michael "Maikeruu" Pierno

Today's card of the day is Darksteel Juggernaut which is a five mana creature that is Indestructible and has to attack each turn if able with a power and toughness equal to the number of artifacts you control. 
That last part is the big issue with this card as you will need a decent number of them in play to make the card worthwhile.  In addition some kind of support to give it Trample or an evasion is helpful to increase the pressure on your opponent if they have a solid blocking option.  In a primarily artifact based deck this isn't a bad card, but it requires more than most cards to really work well which limits the playability dramatically.
For Limited most decks will have quite a few artifacts and even having a
3/3 Indestructible for five colorless mana isn't bad at all.  Infect or any source of -1/-1 counters are the natural enemies of this Juggernaut, but otherwise it can be a decent threat.  A good first pick in Booster draft as it can work with any later color choices and easy to play with any Sealed pool provided you run enough artifacts.
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.0

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