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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Twisted Image
Image from Wizards.com

Twisted Image
Scars of Mirrodin

Reviewed December 21, 2010

Constructed: 1.60
Casual: 2.20
Limited: 2.10
Multiplayer: 2.05

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


Twisted Image

Whenever you see a card that costs one mana, has an effect, and draws you a card, that's Wizards' way of saying that whatever the effect is, they consider it to be so weak it doesn't deserve its own card, but they didn't feel like making it the activated ability of a creature this time, so they put it on a one-mana cantrip. Indeed, switching power and toughness is a weak ability that once in a blue moon allows you to kill a Wall or turn combat math in your favor, but since most creatures have power that isn't too much higher or lower than toughness, this doesn't do much. Switching like this does get better when you remember that blue gets to give creatures -X/-0, but then you remember that most cards that do that aren't any good either. At least you get to filter your deck by one card, so in Limited if you need an extra card you could do a lot worse than this.

Constructed- 1.5
Casual- 1.5
Limited- 2
Multiplayer- 1.75

David Fanany

Player since 1995

Twisted Image
Certain mechanics are irrevocably associated with certain colors, but it's good to see that once in a while they're willing to shake things up and print something that's genuinely different. Switching creatures' power and toughness doesn't look too useful, but you never know when you're suddenly going to need to kill a Wall. It can also do a pretty good impression of Giant Growth, given all the 1/3 and 2/4 drakes and such that have been in recent sets.
Constructed: 1/5
Casual: 2/5
Limited: 2/5
Multiplayer: 2/5


Magic The Gathering Card of The Day: Twisted Image 
Welcome back readers today's card of the day is a newly printed power and toughness switching card luckily this one draws you an extra card. In standard unless you have a deck built around power and toughness combos this does not deserve a spot in your main deck or sideboard. In extended and eternal I doubt this card will have any impact at all. In casual and multiplayer it can take out Birds of Paradise and make for interesting combat scenarios but aside from that this card is not powerful enough to warrant inclusion. In limited I would be hesitant to add this card to my deck, the only advantage is card draw. Overall a unique type of card that occupies a niche, but wont see a lot of play.
Constructed: 1.0
Casual: 1.5
Limited: 2.0
Multiplayer: 1.0

Michael "Maikeruu" Pierno

Today's card of the day is Flesh Allergy which is a four mana removal that also costs a sacrifice of one of your creatures.  As a sorcery speed with nothing else this would be a pretty bad card, but the loss of life clause can have some benefit in a sacrifice themed deck and played as a finisher.  Overall it takes a fairly dedicated mono-Black deck to make this work and a deck like that can win tournaments, so it can see some play.  Better removal and loss of life choices exist, but as a card that combines both it is somewhat useful even if it isn't the best example of efficiency.
In Limited this is not the best removal choice as it requires a sacrifice costing you a two for one and is unlikely to inflict much loss of life to an opponent in the format.  It is one of the few cards that can take out any non-Indestructible threat which does give it some value, but splashing it is unlikely with the double Black in the mana cost.  In Sealed this can be played if you are running Black, have expendable creatures, and find yourself light on removal.  For Booster draft this is a tough choice and can be picked up in a weak pack if Black seems to be your primary color, but should not be considered a great choice unless your other cards are well suited to supporting it.
Constructed: 2.5
Casual: 2.5
Limited: 2.5
Multiplayer: 2.5


    Today’s Card of the Day is Twisted Image from Scars of Mirrodin. It is a one blue mana instant that switches power and toughness and allows a card draw. I definitely feel the format playing this card makes it’s value much different.

     In limited formats it is just that, limited. There hasn’t been a great deal of cards to affect a cards power in standard, and therefore, the potential of this card in standard is greatly reduced. In most instances for standard, you would have to run a black and blue deck, perhaps Vampires, to reduce the power, and then kill it off with this card. With the help of say Urge to Feed, you could possibly kill anything with a power of three. The most practical use for this card in standard is paying one blue mana to draw a card.

    That being said, in casual formats, such as Vintage, this card has some major potential. With other blue cards such as Ovinize, Serendib Sorcerer, Disorient, etc, this card could be vicious. Five mana, Twisted Image, and Disorient, and even most dragons are now gone from the board, and you get a new card. Granted, these abilities can be more common using creatures, but it doesn’t help to have support from instants, and the card draw is always nice.
Constructed: 2/5
Limited: 2/5
Casual: 4/5
Multiplayer: 3/5

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