1/1 creatures just aren't fit for combat
anymore. Goblin Balloon Brigade helps avert
their main weakness by having evasion, but they
have to pay mana each turn to fly over the
blockers. Most red decks can find a better use
for one red mana.
Back in 1994, there were three tribal decks:
goblins, merfolk, and zombies. Goblins had
slightly more options, both in number and in
abilities, largely thanks to Goblin Balloon
Brigade. Nowadays, it's not the most powerful
option available, but it still merits
consideration, if only because the vast majority
of goblins can't fly, and things like Wall of
Frost can stop them for hours on end. Also,
shouting "Inflate the toad!" at the beginning of
your attack step is just hilarious.
Magic The Gathering Card of The Day: Goblin
Welcome back readers today's card of the day is
Goblin Balloon Brigade, a 1/1 goblin that has
the ability to fly for a single red mana. Back
in the day's of early Sligh decks this card must
have been a beater but today power creep has
rendered our little friend here almost obsolete.
In standard there are more powerful goblins and
red creatures available to decks that this card
wont make the grade and it ties up mana. In
extended and eternal this creature has no chance
and has been thoroughly outclasses multiple
times. In casual and multiplayer in a goblin
deck early evasive creatures may be good but
once again it ties up your mana. When you need
to take down multiple opponents this card wont
be the MVP of the game. In limited its an early
evasive creature and creatures are important.
Overall a fun card but nothing worth running the
majority of the time.
Today's card of the day is Goblin Balloon
Brigade which at a single mana isn't bad for a
1/1 with the option of Flying until end of turn
when a Red is paid. The Goblin type is
well supported and Warrior has some support, so
overall this is a playable and often evasive
creature with no real drawback. For Goblin
decks in particular this is one of the few
options for getting around a defense and with
some power enhancements is a viable threat.
For Limited this is a very nice card to open in
Sealed as having a one mana creatures help open
up an early lead and Flying is almost always
beneficial. For Booster this can be picked
up a little earlier than might be normal for
most one mana creatures thanks to Flying option,
especially if you happen to have lucked into
Goblin Chieftain as one of your rares.