There's been a lot of talk about this Chalice,
mostly because Mind Stone rotated out when M10
rotated in, and the Esper deck has been without
a decent accelerant (other than Etherium
Sculptor) and so basically just ceased to exist.
The Chalice has yet to really bring it back, and
with Alara block's time winding down I fear it
may not come back. But Everflowing Chalice
really is a powerful card. Not only does it
allow for things like a turn three Jace the Mind
Sculptor or Bloodbraid Elf, but if you topdeck
it late game, you can pour all your mana that
turn into it and next turn you're able to
hardcast Iona with Cancel backup.
You don't have to be the perfect knight to
hold this cup. With power that flows like wine
and only grows with time, the Chalice is perfect
for a broad set of applications. The only
wrinkles are that you sometimes need colored
mana, and it loses out to the popular Vampire
Hexmage. But then, nothing this side of Avalon
was meant to be perfect.
Magic The Gathering Card of the day:
Welcome back readers today’s card of the day is
Everflowing Chalice an interesting artifact that
can accelerate your mana the more mana you pump
into it. Featuring multikicker this card has
been seeing play in control decks featuring
white and blue, it acts as an accelerant the
more you pump into it. In standard this card is
seeing heavy play and will most likely continue
to do as it can be played in a few combo decks
in extended as well as blue/white control decks.
In extended this card has not seen much play as
of now but in the future I could see it as an
accelerant for control decks. In casual and
multiplayer this card can be sickening combine
with doubling season and other mana accelerants
it can turn out sick things such as the new
Eldrazi cards you can have some beasts in the
early turns. In limited it helps boost your
noncolored mana if you have expensive spells I
would go for it otherwise the lack of color
could hurt. Overall this card fills a niche
perfectly and will continue to see play.
Today's card of the day is Everflowing Chalice
which is a relatively decent acceleration at two
mana and can potentially add more value when
played later in the game. Older cards like
Coretapper, Power Conduit or Energy Chamber are
specifically designed to work with charge
counters and can quickly boost the Chalice up to
endgame levels. Any kind of X mana cost,
the upcoming Eldrazi, and artifact decks can all
gain quite a bit with this as support.
For Limited being colorless makes it easy to
play, but the mana produced is fairly limited in
application. Fairly solid if played early
to help get four or higher mana cost creatures
into play, but less useful as the game proceeds.
In Booster this should be drafted if you have
higher cost spells with little available
acceleration, especially if not playing Green.
With Sealed most decks can make some use of it,
at least early, and it should probably be
included unless you are running a low mana