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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Halimar Excavator
Image from Wizards.com

Halimar Excavator

Reviewed April 6, 2010

Constructed: 3.25
Casual: 3.60
Limited: xx
Multiplayer: 2.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Halimar Excavator

In a vacuum it seems good, as a cheap Ally with a decent ability. But here's the issue: most Allies aren't useful in a mill deck, and milling does nothing to further the usual Ally strategies. So, in an Ally deck, this is little more than a Lumengrid Warden who triggers your other Allies, because you're not going to mill out anybody before your other Allies win it for you. And in a mill deck, she's basically just a cheap blocker that mills for one, maybe two. Hedron Crab would be more effective.

Constructed- 2
Casual- 2.25
Limited- 1.75
Multiplayer- 2

David Fanany

Player since 1995

Halimar Excavator

Milling is conventionally considered a weak ability, and people feel they have good reason to think so. After all, it's not like decks with Allies play lots of creatures and lots of mana to play them via Harabaz Druid and friends. It's not like Halimar Excavator is the same color as Rite of Replication. It's not like it can also play backup to more aggressive Allies and in all likelihood put lots of opposing answers out of action pre-emptively. It's not like you'll ever lose a match to this card.

Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 2/5


Magic The Gathering Card of the day: Halimar Excavator

Welcome back readers today’s card of the day is Halimar Excavator a card I am excited to review. First off when allies first emerged I doubted they would make any impact on constructed tournaments and would only be used in limited. I am happy to say I am wrong, recently ally decks have reached the top 8 in various tournaments and Halimar Excavator has played a large role in each of the decks. Being able to switch from the beat down strategy to milling allows the player to have an additional strategy. In standard this card has seen some play and has fared quite well, in extended and eternal however its too slow and incentive. In casual and multiplayer this card can mill multiple opponents as you commit allies to the board, combine with soul foundry and presto. In limited milling is a viable strategy and if your heavy into allies you can turn it into a viable win condition. Overall I am impressed by this card and allies in general as they allow allies to become competively relevant.

Constructed: 3.5
Casual: 4.0
Limited: 3.5
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Halimar Excavator which is a two mana 1/3 Blue creature with the Ally type that causes the opponent to send cards from their library to the graveyard whenever an Ally comes into play.
The main combination available is Rites of Replication which gives this Ally a big advantage even with minimal support.

In Constructed, Casual, and Multiplayer the Ally theme isn't bad and deck destruction is often tried, but the above combination can do quite a bit of the work. A solid card for Ally decks and one of the more dangerous options for milling.

In Limited the options to build a solid deck destruction build are usually pretty sparse, but this block offers several at the common level. If you have some support from a rare you can draft these, Hedron Crab, and others to make a fairly lethal arrangement in a forty card minimum environment. Worth including if running Blue in Sealed even as just a 1/3 with a small effect. For Booster it is more about what you are drafting into as you need either Allies or other mill to make the most out of this. Not a bad card in the format, but not nearly as powerful when not fully supported.

Constructed: 4.0
Casual: 4.0
Limited: 3.5
Multiplayer 4.0

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