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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Magebane Armor

Reviewed September 29, 2009

Constructed: 2.10
Casual: 2.60
Limited: 3.00
Multiplayer: 2.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Magebane Armor

Its mana cost and equip costs are just too high for what it does. Getting +2/+4 is nice, and being immune to noncombat damage is nice too (even if the +4 toughness would've protected the creature from that anyway), but losing flying is too big a drawback for this to be worth the mana.

Constructed- 1.25
Casual- 1.75
Multiplayer- 1.75
Limited- 2

David Fanany

Player since 1995

Magebane Armor

I wonder what this thing is made out of, that it makes you too heavy to fly - after all, we've seen artwork of angels and whatnot in M10, Alara, and Zendikar who were flying in plate armor. There isn't much place for this card in constructed right now, though if a deck appears that makes heavy use of direct damage spells and abilities, people may take a look at it. It shines in M10 draft and sealed, where it entirely blanks such popular cards as Siege-Gang Commander and Lightning Bolt.

Constructed: 2/5
Casual: 3/5
Limited: 4/5
Multiplayer: 2/5

Tuesday 9-29-09

Magebane Armor


Constructed: Your main flyer(Baneslayer Angel) loses flying, but gets bigger and Lightning Bolt or Fallout will not kill it. Wait a minute it gets a +4 to its defense?


Casual & Multiplayer: There are a few casual equipments out there. Worldslayer is popular around our area.


Limited: It is a good peice of equipment for draft or sealed. I had used it on release weekend and made a mistake of equiping it to a Magma Phoenix of look it does not fly anymore. Boy did I not read my cards very well. Oh well still won just move it to another critter that would live when the Phoenix dies, of course it had a +4 to its defense.


Overall a good card just does not makes much sense for the preventing noncombat damage unless Infernos are being played. A +4 saves a lot of creatures for noncombat damage, except Shivan Meteor.


Constructed: 2

Casual: 3

Multiplayer: 2

Limited: 4




Michael "Maikeruu" Pierno Today's card of the day is Magebane Armor a fairly unique and powerful equipment that can make a creature particularly difficult for burn decks to deal with.

In Constructed, Casual, and Multiplayer this equipment is a bit expensive and doesn't add to an offensive strategy. The defense it offers is pretty situational and most useful against Red decks as it doesn't prevent removal or destruction itself. As such it is unlikely to see much play, but could possibly find a home in the kind of Red deck it seems designed to oppose. A red mage using Pyroclasm, Volcanic Fallout, Earthquake, or similar effects can protect a creature of their own with this and possibly benefit from the widespread destruction.
Cards this may work with include Rockslide Elemental, Kresh the Bloodbraided, Hissing Iguanar, and Deathbringer Thoctor.

For Limited this is a decent equipment, but not worth the rare slot it takes up. In Sealed this can be played in most decks since you have it anyway, but I don't consider it a particularly high choice in Booster.
It is worth taking at some point as it can be played in any deck, but not as a first pick where a rare would usually go. Look for some sort of removal or an impressive uncommon before grabbing this card.

Constructed: 2.5
Casual: 3.0
Limited: 2.0
Multiplayer: 2.5
Paul Magic The Gathering COTD: Magebane Armor

Welcome back readers today’s card of the day is an equipment that grants the creature equipped with it +2/+4 and the loss of flying also it prevents all noncombat damage dealt to equipped creature. The increase of four toughness makes it so most burn and damage based removal is ineffective anyways the stat bonus is decent for a creature but it wouldn’t be a solid addition to constructed decks in any format. In casual and multiplayer it can provide a nice way to protect your creature from the huge amounts of mass damage spells going around that it can turn your creature into a powerful wall able to shrug off a vast amount of burn spells. In limited it can pump a creature and make it immune to some forms of removal a solid pick if you have decent creatures to equip it with. Overall a decent equipment that lacks flair or true power its best bet is to be used in limited environments and possibly kitchen table games.

Constructed: 1.5
Casual: 2.0
Limited: 3.0
Multiplayer: 2.0

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