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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Howling Mine

Reviewed September 28, 2009

Constructed: 2.75
Casual: 3.75
Limited: 2.25
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Howling Mine

Despite the fact that it gives your opponent extra cards, this card often sees play in decks that can exploit it-- most notably combo decks, milling decks, or decks with Sudden Impact. It's been in Standard forever, and despite its incredible shortcomings as a card engine, it always finds a deck.

Constructed- 2
Casual- 2.5
Multiplayer- 3
Limited- 1.5

David Fanany

Player since 1995

Howling Mine

Howling Mine was a fan favorite for more than a decade before it saw high-level constructed play, proving that there are almost no cards whose drawback is "too" steep. Who can blame people for liking it: drawing an extra card every turn is so tempting, and the drawback can be worked around (it actively hurts slower decks, with or without Sudden Impact). The Mine is sure to remain popular for many years to come.

Constructed: 2/5
Casual: 4/5
Limited: 2/5
Multiplayer: 3/5

9-28-09 Monday

Howling Mine


Constructed: This little artifact gets some strong showings at different times during different standard seasons. I  remember making a Owling Mine casual deck before it surprise the everyone during Kamigawa and Ravnica standard. Then there was Turbo Fog and Turbo Grinding that uses Howling Mines. I lost to a Red/Black deck with a Figure of Destiny and a Kederekt Parasite and a Howling Mine in play. This is one of those steedy little artifacts that does not really make any big splashes, but keeps the waves going.


Casual & Multiplayer: I would be bold enough to say that is one of the top 10 cards used by casual players all over the world. It is cheap and you get 2 extra cards a turn. In multiplayer you become everbody's favorite person with the Mine out unless you have Underworld Dreams and other bad stuff for drawing cards in you deck. First turn swamp, Dark Ritual, Underworld Dreams and second turn Howling Mine usually means a fast game.


Limited: Not really tried it in draft or sealed, of course have not seen it show up yet to use. Could work if Traumatize and maybe Jace shows up to play. Pick up some Tome Scours, maybe a Twincast shows up. White with Pacifism and Blinding Mages and some Angel's Mercy for life gain. Or grab green's Fogs. 40 card decks are small enough to maybe it would work, if all of the above cards showed up.


Overall this is real oldie but a goodie.


Constructed: 4

Casual: 5

Multiplayer: 5

Limited: 4




Michael "Maikeruu" Pierno Today's card of the day is Howling Mine one of only eight cards to be in every core set from Alpha to 2010. Primarily used in Turbo Fog style decks the very nature of this card is a double-edged sword as every advantage you gain the opponent also receives.

In Constructed, Casual, and Multiplayer this is purely used to fuel some sort of deck destruction, damage from drawing cards, or speed combo. As such it is support only and somewhat risky to play. If you need for yourself or an opponent to draw more cards or work through their deck quicker this may be the card for you. Otherwise it is not worth handing over more options to your opponent.

For Limited the ability to pull off a combo with this is drastically reduced and even with some deck destruction it is extremely unlikely to win any games for you. Giving your opponent an extra draw each turn is a horrible strategy in this format even when you also get an extra card they will be the one to benefit first putting you at the disadvantage.
Unless you are rare drafting I would pass this in Booster and not use it in sealed. The best thing you can really hope for from this card is having an opponent play it against you and take advantage of your extra cards.

Constructed: 3.0
Casual: 3.0
Limited: 1.0
Multiplayer: 3.0
Paul Magic The Gathering COTD: Howling Mine

Welcome back readers today’s card of the day has seen play since its induction and is currently fueling the Time Sieve combo deck. For two mana Howling Mine speeds up the process of the game allowing each player more access to his or her resources and increases the pace of the game. In standard Howling Mine fuels the Time Sieve combo deck allowing it to retain a full hand and flood the field with artifacts to power its infinite combos and Tezzeret fueled artifact attacks. In extended and eternal formats it has its place in a small percentage of decks. In casual and multiplayer everyone likes to draw more cards and it may make some friends for you around the kitchen table, a card such as Howling Mine however can set off alarms in opponents head that you may be using it for something either in a mill oriented deck or to grab combo pieces from your deck thus making it a possible target for removal. In limited it can allow you to plow through your deck to get much needed cards or can be combined with some blue milling cards to allow a decent deck to deck an opponent, be aware of decking yourself though. Overall Howling Mine is a powerful card with a history of competitive play and serves its niche roll perfectly.

Constructed: 3.0
Casual: 3.5
Limited: 2.5
Multiplayer: 3.5

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