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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Felidar Sovereign

Reviewed October 30, 2009

Constructed: 3.00
Casual: 3.90
Limited: 4.12
Multiplayer: 4.12

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Felidar Sovereign

Life gain, ramped up to eleven! Life gain in Standard and other competitive formats has long been derided outside of infinite combos or Proclamation of Rebirth/Martyr of Sands, but this thing turns it from an anemic stall tactic into a VIABLE WIN CONDITION. Eons better than Test of Endurance, since the card not only provides the win trigger but also has lifelink, giving you a built-in way to actually get 40 life. I can't wait to play someone at FNM piloting a Felidar Sovereign deck... and that's something I thought I'd never say about a life-gain deck.

Constructed- 2.5
Casual- 4
Limited- 4
Multiplayer- 4.5

David Fanany

Player since 1995

Felidar Sovereign

This card spells trouble nearly every time it hits the field. You can't attack, because it'll block and help the opponent reach 40 life. You can't wait until it's off guard, because it has vigilance. You can't not block it, because it has four power. You can't block it, because that helps them reach 40 life! A powerful, fun, and cool card for most any format.

Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5

Friday 10-30-09


Felidar Sovereign


Constructed: This is a nice big kitty cat. It it flew it would be great. To make a winning deck by winning with the most life would be great. It would be nice to see happen on day. Battle of Wits came close.


Casual & Multiplayer: EDH would not be fair, because you start out at 40 life.


Limited: The fact that it is a 4/6 with Vigilance and lifelink should make him a top pick.  Unless you stay healthy before he comes into play and once you drop your tenth plains, use Landbind Ritual and hope for the best. It would nice to see his win condition happen in sealed or draft.


Overall a fun card.


Constructed: 3

Casual: 4

Multiplayer: 4

Limited: 4




Michael "Maikeruu" Pierno Today's card of the day is Felidar Sovereign a 4/6 with two very complimentary abilities and an alternate win condition. This is a very solid card that can really change the pace of a game by making any attack by the opponent a potential gain for you. This card combines quite well with Alluring Siren and is an excellent target for Righteousness. This can be a finisher in a life gain deck with cards like Celestial Mantle around or just a solid source of offense and defense.

For Constructed and Casual this is a slow, but effective card that could start to see some serious life gain decks spring up around it.
Something to keep an eye on, but it is more likely to stay casual as opposed to becoming a serious tournament threat.

To Limited this is an excellent creature that is worth a first pick in almost any pack of Booster and an easy choice with enough White support in Sealed. The double White cost is only a minor drawback considering the higher mana cost and being able to gain life and keep pressure on the opponent without leaving your defense open is priceless. Keep an eye out for Nimbus Wings, Landbind Ritual, and Narrow Escape as all are potentially overlooked cards that can be a major boon to a Sovereign deck.

With Multiplayer Vigilance is a critically useful ability and adding Lifelink makes it an excellent creature to play in the middle game.
With a little support it is possible to win the game via the effect which avoids the sometimes difficult proposition of eliminating a large number of opponents.

Constructed: 3.5
Casual: 3.5
Limited: 4.5
Multiplayer: 4.5

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