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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Mind Funeral
Alara Reborn

Reviewed May 21, 2009

Constructed: 2.33
Casual: 3.50
Limited: 3.00
Multiplayer: 2.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Mind Funeral

A pretty potent mill card. Yes, you can whiff and mill four lands and nothing else, but name a milling card that isn't true for. Besides, the odds of a streak of lands that long are high enough that you'll usually nab 8 or 10 cards with this. Especially if your opponent has been popping Panoramas and Armillary Spheres and cycling his Igneous Pouncers.

Constructed- 3
Casual- 3.5
Multiplayer- 3.5
Limited- 2.5

David Fanany

Player since 1995

Mind Funeral

I mentioned last week that the "mill" strategy is getting better with every new set, and Mind Funeral is evidence of that. The vagaries of shuffling mean that you could hit as many as twenty cards or as few as four cards, but that's part of the interest, I suppose. And against One-Land Belcher? Watch out!

Constructed: 2/5
Casual: 3/5
Limited: 2/5
Multiplayer: 2/5




Mind Funeral


Constructed: I really like this card. It is to bad that Sanity Grinding decks use alot of blue.


Casual & Multiplayer: It is good for casual, but multiplayer it is hard to mill everybody. You get the big target when it does happen. I think milling is the worst effect that can happen to someone. Especially if I have a new deck to try out.


Limited: In Alara Reborn only draft this card could be reall dangerous. If you get 2 or more watch out. Those 40 card decks could be gone before you know it.


Overall a fun card.


Constructed: 2

Casual: 4

Multiplayer: 2

Limtied: 4




Paul Magic The Gathering COTD: Mind Funeral

Welcome back, today’s card is one that could possibly become a great asset to any and all milling decks. Milling in general has been a creative card concept since Millstone, in the Ravnica set milling fund a home with the blue-black oriented Dimir guild, where as in Alara Esper is the home of milling effects. Mind funeral is the newest card to appeal to mill players to help make the archetype more competitive. I am unsure of the math behind this card but the ability to mill until you hit four lands has the potential to be absolutely devastating. The truth though is that you may rarely mill a vast amount of cards but denying your opponent of four lands in his or her deck, used early game could help to cripple them. It also has the potential to help stabilize his draws if he or she doesn’t need anymore land. In constructed mill is not viable outside of wacky combo decks and standards Sanity Grinding builds who opt for the mono blue route. Goblin Charbelcher decks that normally run the smallest amount of land possible would be devastated by this card just a wacky idea. In casual and multiplayer it will fill a niche for mill players who are able to strengthen there decks and mill can be a fun and frustrating strategy to use at the kitchen table. Limited mill is a legitimate strategy and denying your opponents of their lands and other precious cards is a viable way to win if you’re in the B/U color combination.

Constructed: 1.0
Casual: 3.0
Limited: 2.5
Multiplayer: 3.0

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