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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Magic: The Gathering
Image from Wizards.com

Martial Coup

Reviewed March 10, 2009

Constructed: 3.50
Casual: 3.75
Limited: 4.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Martial Coup

Anything that wipes the board clean and leaves a threat on your side of the board is practically instant win. The more likely it is that nothing of your opponent's will survive, and that something of yours will, the better. At seven plus mana, this is that win.

Constructed- 3.5
Casual- 3.5
Limited- 4.5

David Fanany

Player since 1995

Martial Coup

It must be hard to design an interesting Wrath of God variant. They usually have to cost five or more, but give you something else in addition, which should be worthwhile enough to give you a reason to play it some of the time, but not be so overpowered that it obsoletes the original and annoys all the people who've invested in it as though it were real estate. Martial Coup is a definite success - it's almost like a modal spell which is never useless, and can even finish the game outright for you. And the tokens are even a relevant creature type (Knight-Captain of Eos says hi).

Constructed: 3/5
Casual: 3/5
Limited: 4/5
The Missing Linc

-Balding for just over 5 years
-Playing MTG for just over 10

Martial Coup

I just don't know what to think about this card. WOTC has made yet another wrath variant and this one lets you have quite an attacking horde on the board when it resolves. Yeah, Yeah, Yeah...I hear it already...this card costs 7 to do that. Well it should.

Constructed: 4
Casual: 4
Limited: 5

#1 Magic Noob in Canada since 2002
Martial Coup

I really like this card because it just offers so much advantage in addition to flexibility all wrapped up with nice flavour. Most of the time you'll want X=5+ for perhaps a +2/3 for Wrathing then another +5 with the tokens for a total of +7/8 in card advantage which is definitely worth it for 7 mana with little colour requirement. Early game, you can cast it with X=3-4 for a decent although expensive defense. The tokens don't have flying so they are safe from Cloudthresher or Scattershot Archer unlike Spectral Procession tokens. So overall a very powerful card in Constructed and definitely a 1-of in BW Tokens and worth a shot in any control deck running white.

In multiplayer, before, when you Wrath the board, you would be basically down a turn in rebuilding since you used mana casting Wrath. Now, you get 5 tokens to start off with.

Limited, good removal with tons of advantage is awesome.

Constructed: 3.5/5
Casual: 3.5/5
Limited: 4/5




Martial Coup


Constructed: This is a great card for early came and late game. It is great to destroy all creatures and have a army to swing in next turn. This goes great into any of the token decks for Standard.


Casual: Clear the board in a big multi-player game and have a army again to either attack or defend. Good thing it is not a instant.


Limited: Creature removal is always top picks on my list. A this is a bomb for Draft and or Sealed deck. I would try it with Unearth creatures.


Overall one of my top cards from Conflux.


Standard: 4

Casual: 4

Limited: 5




Tuesday - Martial Coup

The conflux wrath variant and I'm lovin' it. Especially in casual games where the mana can get high and plenty of tokens come around. Constructed still has wrath and probably always will. Doubt this will ever take its place. Limited, creatures win, one-sided wraths pwn, nuf said.

Constructed: 2
Casual: 4
Limited: 4.5
Multiplayer: 4.5

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