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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

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Drowned Catacomb
Magic 2010
Reviewed June 30, 2009

Constructed: 3.75
Casual: 3.75
Limited: 3.67
Multiplayer: 3.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Drowned Catacomb

Ironically, it's a nonbasic land that rewards you for playing basic lands. On the first turn, this will always come into play-- excuse me, enter the battlefield-- tapped, meaning it's no better than the tapped lands of old when it comes to faster decks. But later in the game, it can come down untapped, meaning that this style of dual land caters to the slower deck, the one that doesn't necessarily need to have a turn one play. It also encourages the use of basic lands, in a format full of intense multicolor cards and multicolor requirements. These duals, along with Anathemancer, may help push Standard back to the use of fewer colors in decks.

Constructed- 3.5
Casual- 3.5
Multiplayer- 3.5
Limited- Not enough information

David Fanany

Player since 1995

Drowned Catacomb

Is this card most comparable to Salt Marsh? To Watery Grave? To (gasp!) Underground Sea? How about none of the above? Like many of the M10 cards we've seen so far, it stands somewhat on its own, and has charm and merit all its own. Drowned Catacomb and the rest of its cycle are a beautiful, powerful, and elegant new dual lands for a new era of Magic.

Constructed: 4/5
Casual: 4/5
Multiplayer: 4/5
Limited: 4/5




Drowned Catacomb


Constructed: I think these new non-pain lands will be great for Standard. Come into play tap is not that bad. This should be great for new players to collect and use for tournament play also.


Casual & Multiplayer: Most casual and multiplayers use mono color decks for fun. This should really help out the two color decks. Late game they will never have to wait for their CIPT.


Limited: M10 will be very interesting to see how it will be drafted. What colors will be most draft together. Will they help each other out to. With alot of new unkown cards it will be exciting to see what will happen.


Overall I am very pleased with the new lands, hope everyone else likes them to. Cann't not wait for M10.


Constructed: 4

Casual: 3

Multiplayer: 3

Limited: 3




Magic The Gathering COTD: Drowned Catacomb

Welcome back readers today we have Drowned Catacomb, one member of the new allied colored lands being introduced in Magic 2010. I’m assuming we are reviewing these cards as a cycle and not just the individual color combinations of cards. These new allied lands come into play tapped unless you control either of the respective land allies. Drowned Catacomb and its ilk herald a return to more basic land oriented format.

After the dominance of Five color control decks and Reflecting Pool/ Vivid land bases wizards is heralding a return to basic lands matter and a focus on maximum three color decks. In standard with the introduction of these lands I doubt they will make too much of a difference until rotation, minus the fact they will be replacing the allied painlands such as Adkar Wastes, Battlefield Forge ect.

In extended the availability of painlands, tribal, shock and even filter lands along with Reflecting Pool and vivids means these may or may not see play outside of two color decks that utilize a fair amount of basics. In legacy and vintage the effect will be minimal if any. In casual and multiplayer duel lands that don’t damage a player will be looked upon kindly by casual players, in a place where two color decks are more likely these lands are a perfect offering to casual players looking to stabilize their mana bases. In limited if you’re in color these lands are always a worthy addition to limited decks. Overall these lands are a great boon for casual and budget constrained players as well as a legitimate choice for tournament decks utilizing basics and a stable two color mana base.

Constructed- 3.5a
Casual- 4.5
Limited- 4.0
Multiplayer- 4.5

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