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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

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Cemetery Reaper

Reviewed July 23, 2009

Constructed: 3.00
Casual: 3.75
Limited: 3.00
Multiplayer: 3.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Cematary Reaper

Zombie apocalypse! Like Imperious Perfect before him, this guy will buff all your Zombies as well as give you a supply of Zombie tokens. He even has the added bonus of being able to pluck Anathemancers and Reveillark fodder out of your opponent's graveyard. And who doesn't love Zombocalypse?

Constructed- 3
Casual- 4.5
Multiplayer- 4.6
Limited- 2.5

David Fanany

Player since 1995

Cemetery Reaper

Creatures are known for doing two things: attacking and dying. Cemetery Reaper helps your creatures (well, your Zombies) attack; he repurposes your creatures (well, everyone's creatures) after they die. If that doesn't make a card good, I don't know what does.

Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5 ("I decide whose Unearth creatures return!")
Paul Magic The Gathering COTD: Cemetery Reaper

Welcome back today’s card is the newest in zombie tribal lords, Cemetery Reaper. Three mana nets you a basic 2/2 body that grants +1/+1 to all zombie creatures you control. In addition to its tribal boost it allows you to pay an additional three mana to exile a creature card from any players graveyard and put a black 2/2 zombie token onto the battlefield. Granting an immediate boost to the token it makes as well as being able to deal with troublesome creatures in players graveyards Cemetery Reaper has potential as a tribal lord and graveyard disruptor. In standard with Alara and the possibility of more zombies in Zendiker zombie tribal may be a interesting deck option although not on the same level as Elves, Merfolk, or Kithkin. In extended and eternal formats it may see some play. In casual and multiplayer there exists a fascination with zombies and many a kitchen table is to be cluttered with armies of the undead. Removing important creatures in other player’s graveyards and pumping tokens could be a useful ability for the diverse amount of cards that appear in causal games. In limited if you draft enough zombie support it could be a good creature to pick for its ability to pump tokens. Overall zombies may a resurgence in standard and a boost in play in casual games. If an archetype develops I nominate the name “ Pride, Prejudice & Zombies” as a possible deck name. Stay tuned this week for even more sinister cards available to black mages.

Constructed: 3.0
Casual: 4.0
Limited: 2.5
Multiplayer: 4.0
Michael "Maikeruu" Pierno Today's card of the day is Cemetery Reaper, another zombie lord for primarily Black decks. This M10 replacement to Lord of the Undead doesn't return specific cards to your hand, but can turn any creature into a zombie for you.

Constructed can potentially give rise to a variety of zombie decks.
Either pure Black, Black/Blue, Grixis Blue/Black/Red, or even Black/White. In any of these this is a must include card as it pumps and helps create the zombie horde. One of the nice things to keep in mind is that Death Baron from Shards of Alara is still legal and can be used with the Reaper outside of Limited format. The Reaper is also somewhat useful against cards that can return from a graveyard, but cheaper options exist.

Casual is a setting that tends to appreciate the tribal theme a bit more than Constructed and as such a zombie deck is a good fit. The two lords, some changelings, and other zombies make for a fun tribal design and one of the only options in Black to run such a theme.

Limited would seem a bad place for a lord and that is true for most colors as you generally won't have more than a small handful of any type and the double colored mana cost is a penalty. Cemetery Reaper is an exception however as it also produces tokens. Anything that adds creatures gains value in limited and this is a great card to run even without other zombie cards. It is a difficult choice in booster draft as picking it really locks you into a Black pool, but letting it pass can also be risky. As a 2/2 it isn't strong enough to need to aggressively hate draft, but if you feel it is the best card in the pack it can be a good start to a deck. Just watch the next few packs to see if Black commons and uncommons seem to be in short supply as it will indicate what your neighbors to that side are playing. If one or more are also playing Black you will want to work on adding another color relatively early.

Multiplayer is also a decent place for Cemetery Reaper, but more for the removal effect as it is more likely at least one opponent will be looking at their graveyard to return a creature to their hand or play.
In addition to that this lord is better than Tenth Edition's as it won't power up any zombies that aren't under your control. Creating a token is nice as well, but it is a bit slow compared to the weapons an opponent may bring to the battlefield.

Constructed: 3.0
Casual: 3.5
Limited: 4.0
Multiplayer: 3.0

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