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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Top 10 MTG Cards of 2008

#8 - Figure of Destiny

Reviewed January 7, 2009

Constructed: 4.00
Casual: 3.50
Limited: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Figure of Destiny

A 1/1 on turn one, that becomes a 2/2 on turn two, into a 4/4 turn three? And then later maybe an 8/8 first strike flyer? This card has all the flexibility of an X spell with the added bonus of allowing you to play most of the X later, instead of holding onto it in your hand for when you get that one big turn. And between Profane Command, Fireball, and Maga, Traitor to Mortals, we all know what X spells are capable of.

Constructed- 4
Casual- 4
Limited- 4.5


Wednesday - Figure of Destiny

One of the best white weenie cards to come out in recent memory. He's essentially a 2/2, and he only gets bigger after that. You do have to pay to make him stronger, but a deck that wants to use this should never need to go past the 4/4 version. If you pump him all the way up to 8/8 flying, you'll probably win the game, but any deck using this will never have enough spare mana to bother with that, because they'll either be dead or have won the game by then.

Solid in limited as well. He gives you something to do with your excess mana, and ultimately gives you a win condition.

Constructed - 4
Casual - 3
Limited - 3.5
Miguel Figure of Destiny

Another card I had pick higher. This little guy is the great example of the little engine that could. I only have one right now, but when he comes out he gets all of the attention. To see the other players panick when he hits the table. Sure am glad he does not have Shroud. Limited a real good creature to pick up for and early or late drop. One day I will get a full set and see what will happen.

Constructed: 4
Casual: 3
Limited: 4

BeJose Figure Of Destiny

Hands up everyone who though this said 'until end of turn' when they first read the spoilers. Then everyone realized this card was actually extremely good. Allows you to be attacking with a 2/2 on turn 2, not bad at all. It also allows aggro to keep using its mana effectively in the later game when it may be running out of gas. Add in the hybrid costs and this becomes super. Fits in limited decks as an easrly and late game threat, fits in casual tribal decks and in competitive aggro decks. All around great card

Constructed 3.5/5
Casual 3.5/5
Limited 4/5

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