I guess this is one of the featured cards of the
set, considering it shares a name with the set.
This thing is one hell of a tutor in that it can
potentially find five cards for you, and it
rewards you for playing five colors (which is a
running theme in the set). Unfortunately it
costs 8 mana, and therefore is much too
expensive to do much of anything in constructed.
However, in casual (or maybe even in vintage),
try using this with Dream Halls to go nuts. I
suggest finding another copy of this or an All
Suns' Dawn (or both).
In limited, it's still awfully expensive and you
may not be able to maximize its power.
Constructed - 2
Casual - 5
Limited - 1
Bolas' triumph is at hand, and yours will be too
if you ever resolve Conflux - may I suggest that
your blue card be Commandeer, to try and survive
the gigantic Banefire your opponent will throw
at you to try and stop you from playing the
other four cards? I find its interaction with
multicolored cards rather funny: you can search
for some combination such as Nobilis of War,
Dominus of Fealty, Demigod of Revenge, Deus of
Calamity, and Raging Goblin to end up with a
hand of nothing but red (or "red") cards if you
Despite the complicated mana cost, this card
actually says "search your library for five
cards and put them into your hand". Granted you
need cards of every color to maximize this, but
if you can play Conflux, chances are you have
it. So the fact that you get any five cards you
want (with a few limitations) makes this card a
beast of card advantage.
Very big and expensive spell for any top level
tournament decks. We will have to wait and see
if Shards block is going to be a fast format. So
far it will be a slow format that maybe you
could build a 5-color deck, but I think the
3-color decks will work alot faster.
Oh yeah, this bad boy is going into my Beacon
deck. This will also help any 5-color EDH deck.
I do not recommend going all 5 colors in
limited. Just to risky. Sure you can search out
5 good cards, but by the time you have 8 mana,
you should have won the game already. Even
splashing it in a three color deck is not a good
idea. Maybe for sealed it might work, but draft
I would have to pass on it.
Overall a cool
card. It will be fun to see what decks will be
built around it.
Magic Noob in Canada since 2002
A card with 8 mana and 5 colours better win you
the game when you cast it. Fortunately, this
card does. Unfortunately, it does so one turn
later. That means you're better off just playing
something like Cruel Ultimatum that costs 1 less
and wins the game right there.
For casual, there's the obvious combination with
Dream Halls, and its pretty good there.
For limited, its pretty darn hard to cast this.
This is a rather simple card, for sure. At least
on the surface.
It costs so much...but the effect is obviously
very good. You don't actually need to grab an
all green card or an all blue card, you can grab
multi-colored cards which is very cool.
Topdecking this card if you're low on resources
is...pretty amazing actually. I just don't know
how viable it is in type 2.
My thing with this card though...and what makes
it not-so-good is that if you're hard-casting
this card (playing it outright rather than using
some other mechanic to cheat it into play like a
hide-away land) you're tapped out anyway and
you'll probably have to discard some of the
cards you got with it because you sure as heck
won't have the mana to play them.
While it seems like a very cool card I'd like to
see abused in a casual environment I don't
expect a card like this to do much in type-2.
The mana cost is hard to get and would only be
possible in five color control, in which case
I'd rather cast Cruel Ultimatum for eight mana.
Limited: 1/5 (as low as I can go here without
having PojoBill backhand me)
Copyrightę 1998-2008 pojo.com
This site is not sponsored, endorsed, or
otherwise affiliated with any of the companies or
products featured on this site. This is not an