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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Brave the Elements
Image from Wizards.com

Brave the Elements
Zendikar

Reviewed December 9, 2009

Constructed: 3.40
Casual: 3.50
Limited: 3.50
Multiplayer: 3.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Brave the Elements

This card reminds me very much of Bathe in Light from Ravnica block. In its heyday, Bathe in Light was lauded as a counterspell for removal, a way to turn opposing Pyroclasms and Savage Twisters into one-sided Wraths the opponent played against himself, and an alpha-strike enabler.

Brave the Elements, on the other hand, does all that for one less mana, is guaranteed to never accidentally protect an opponent's creature, is usable even if all the creatures you'd want to target have shroud, and all for the low, low price of "the color they all share must be white". And honestly, it's a white card. Your creatures probably are all white anyway. This card will never let you down, I guarantee.

Constructed- 4
Casual- 4
Limited- 4
Multiplayer- 4


David Fanany

Player since 1995

Brave the Elements

So, here's the part I don't get. White doesn't get counterspells, but it gets cards like this which can cause spells to "fizzle." White doesn't get purely unblockable creatures, but it gets cards like this which can make all its creatures unblockable. Yeah, sometimes card design is confusing. Not that this card isn't really, really good or something.

Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5

Miguel

Monday

12-6-09

 

Brave the Elements

 

Constructed: Very nice for a white deck to get that last bit damage in, or save your dudes from a massive attack. Have not seen much talk for a mono white deck, maybe one will show up in one of the States.

 

Casual & Multiplayer: A good card for any mono white deck. Of course someone could use it with Painter's Servant.

 

Limited: Very good card to pick for a white deck for draft. Sealed it would depend on how many white creatures you have or a good number of Kor, in your seal pool. It can be a surpise card that could win the game.

 

Overall a good card. Good thing it is for only 'white' creatures you control.

 

Constructed: 3

Casual: 3

Multiplayer: 2

Limited: 4

 

Later

Miguel

Paul

Magic The Gathering COTD: Brave The Element

Welcome back readers today’s card of the day is Brave the Elements a one mana casting cost instant that grants all your white creatures protection from the color of your choice until the end of the turn. A powerful and cheap combat trick its power is relatively tied to the number of white creatures you control. In standard mono white decks are seeing a fair bit of play and the inclusion of this card into the lineup may not prove overly useful, if your deck is creature heavy you and white possibly sideboarding this card can help protect valuable creatures, whether mono white or bant Brave the elements inclusion in Worlds champion decklists shows the versatility of this card. In extended a possible card for the white weenie variety although I doubt it will see much play, in eternal formats its highly unlikely. In casual and multiplayer if your on the receiving end of an alpha strike you can turn the tide of battle in your favor by utilizing this card it may prove frustrating or deal breaking around the table. In limited if your solidly in white consider this a great pick if your heavily creature oriented. Overall a powerful card that has its uses and will see play casually and continue to see play competitively.

Constructed: 3.0
Casual: 3.0
Limited: 2.5
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Brave the Elements which is another interesting example of White's approach to "counterspells." This card will often be used in response to a targeted effect from Red, Black, or Blue mages or widespread damage spells from Red. Another potential use is to change the outcome of battle either on offense or defense by suddenly having your own forces become unblockable or immune to damage from a mono-color opponent. Cards like Painter's Servant make this even more effective in formats that allow both.

In Constructed, Casual, and Multiplayer this is an impressive piece of tech that can work effectively on the offense or defense. The large number of multi-color decks out there limit the offensive potential a bit, but this may see some serious play or at least make a home in sidedecks.

For Limited the number of single color decks is generally low, including your own potential options. For Booster this should be drafted around the times you are looking for removal as it can function in several roles. In Sealed this should be played in a heavily White deck, but loses value as the ratio of White to other color creatures decreases.
In either hope for a large White creature as a bomb and support it with as many effective common and uncommons as possible.

Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 3.5


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