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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Roil Elemental
Image from Wizards.com

Roil Elemental

Reviewed December 30, 2009

Constructed: 2.67
Casual: 3.17
Limited: 3.50
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

David Fanany

Player since 1995

Roil Elemental

If you've ever been on the wrong end of this card in draft or sealed, you probably want to forget about it. If you've been on the right end of it, it may be your favorite card in Zendikar. If you've never done either, try it out someday. And if you ever play creatures, thank goodness it costs six mana!

Constructed: 3/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5





Roil Elemental


Constructed: Not to bad for a flying 3/2. But the 3 blue in its casting cost make it diffucult to find any home right now in standard.


Casual & Multiplayer: Get several out in a big multiplayer game and start stealing everone creatures. Use a Living Tsunami to keep a land in you hand to play again.


Limited: Again if you can live long enough and have a good supply of lands to play than it would be a great card to make for seal or draft.


Overall a good card for it's price.


Constructed: 2

Casual: 3

Multiplayer: 4

Limited: 3



se ya next year,


Michael "Maikeruu" Pierno

Today's card of the day is Roil Elemental which is sort of a flying Control Magic that adds another target whenever the controller plays a land. Pretty impressive if you ignore the low defense that holds this creature back from being quite broken. As it stands it can be defended with Blue's usual suspects and be a major annoyance, but the number of times this will be used on a worthy target that wasn't just countered directly may be few and far between.

For Constructed this may see some play in Blue control decks especially those that would have liked Dominus of Fealty to be a progressive control instead of having Red's short term mindset. The higher than average mana cost and low defense are both issues, but Blue is well suited to compensating for both concerns.

In Casual and Multiplayer the higher likelihood of big effects or big creatures being out on the battlefield as prime targets makes this a bit more of a temptation to play. In Multiplayer the political aspect can play a major part in the decision as it can quickly make allies or enemies of anyone at the table whenever you play a Land. Certainly a fun card to run in either format.

With Limited this is somewhat of a glass cannon or paper tiger style of bomb as it is extremely vulnerable. Despite that the reduced number of removal options that should be available to your opponents combined with the slower format should allow this some opportunity to shine. The bigger concern is the triple Blue mana cost, limiting it to a two color deck at worst and Blue as the dominant color if possible. In Sealed this can be a keystone to a lockdown aerial style of play while in Booster passing something like this would be very difficult. In this format it is also important to watch out against attacking too aggressively with this card as even a tapped out opponent can potentially have a trap that can remove both the elemental and anything it has captured through Landfall.

Constructed: 3.0
Casual: 3.5
Limited: 3.5
Multiplayer 3.5

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