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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Image from Wizards.com

Master of the Wild Hunt

Reviewed Aug. 18, 2009

Constructed: 2.75
Casual: 3.75
Limited: 4.00
Multiplayer: 2.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Master of the Wild Hunt

It's a 2/2 token engine that requires no mana investment. That makes Ant Queen look downright terrible, and she's a bomb in Limited. Even more amazing, it's effectively direct damage in Green. In Green! Granted you need enough Wolves to take down the thing you want to kill, but that's not hard to arrange, especially if you're running Chameleon Colossus.

Constructed- 3
Casual- 4
Multiplayer- 3.5
Limited- 4.9

David Fanany

Player since 1995

Master of the Wild Hunt

Charging straight out of the Viking Christmas mythos and into a hobby store near you, Master of the Wild Hunt is sure to be a major hit. He may not have Garruk's versatility or Bitterblossom's sheer power, but your enemies will learn to fear Yulenight the first. Odin rides!

Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 2/5
The Missing Linc

-Balding for just over 5 years
-Playing MTG for just over 10

Master of the Wild Hunt

This card has flavor and spells fun. I wish it did not die to a simple shock or now-a-day's a harm's way. For the investement of 4 it needs to go beyond a 2/2 p/t ratio. However, it is a fun card to play. In limited, I like this a lot as the opponent will need to deal with it. It will never attack but it does keep the board clear. Possibly if it could hit players it may be worth it. However, as a package it fails, except for the fun factor. Johnnies will find a way to make this work. Maybe a double upkeep will do it. In multiplayer, it may actually stick around a while as it is not too much of an immediate threat for people to use thier resources on and people may just let it stick around to see what it can do.

Constructed: 2
Casual: 3
Limited: 3
Multiplayer: 3
Michael "Maikeruu" Pierno


Today's card of the day is Master of the Wild Hunt which is an interesting design filled with flavor for the wolf deck enthusiasts out there.  With even a small number of wolves this card can kill off nearly any creature in the game, but potentially at the cost of your own wolves.

In Constructed there are several fun and powerful options such as the changelings and Safe Passage.  Creating tokens is nice and a four mana 3/3 isn't too bad.  I see the potential for a very nasty wolf deck and have even played against one already.  This is something to keep an eye out for, but whether this card is a useful addition to it remains to be seen.

With Casual the wolf deck can be played a bit more readily and the ability is more useful to target many of the big threats casual players build decks around.  A good kill option for green, but not directly a card a deck would be build around.

To Limited tokens are card advantage and card advantage is king.  The cost on this card is reasonable for a 3/3, even with a double green thanks to several mana fixing options available in green's limited pool.  Also the kill switch is even more effective as one 2/2 wolf can eliminate any one toughness threat with ease, aside from Prodigal Pyromancer which can kill the wolf as well with the right timing.  A very high draft choice and worth playing in a green sealed whenever his is opened.

With Multiplayer the usefulness drops a bit as all of your wolves become tapped whenever the ability is played.  This opens up your defenses completely to take out a single card.  It can be used at the end of the turn before your turn of course, but this seriously limits your options.

Constructed: 3.0
Casual: 3.5
Limited: 4.5
Multiplayer: 2.5

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